From: Jason Woofenden Date: Sun, 22 Apr 2012 19:58:41 +0000 (-0400) Subject: rewrite cross-compile instructions to MXE method X-Git-Tag: 0.5.6~4 X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=commitdiff_plain;h=af493c1e4799e44c262357a9d34ca9f583466acd rewrite cross-compile instructions to MXE method and convert INSTALL file to markdown format --- diff --git a/INSTALL b/INSTALL index 13b219a..a7ea74b 100644 --- a/INSTALL +++ b/INSTALL @@ -1,81 +1,105 @@ -REQUIREMENTS +Installation Instructions +========================= - vor requires the following libraries to build/run: - sdl http://www.libsdl.org/download-1.2.php - sdl_mixer http://www.libsdl.org/projects/SDL_mixer/ - sdl_image http://www.libsdl.org/projects/SDL_image/ +Requirements +------------ - If you are building from git, (or editing the graphics) you will also - need: +vor requires the following libraries to build/run: - povray http://www.povray.org/ - netpbm http://netpbm.sourceforge.net/ - autoconf version 2.63 or greater +* sdl http://www.libsdl.org/download-1.2.php +* sdl_mixer http://www.libsdl.org/projects/SDL_mixer/ +* sdl_image http://www.libsdl.org/projects/SDL_image/ +If you are building from git, (or editing the graphics) you will also +need: -BUILDING A RELEASE + autoconf version 2.63 or greater - (see BUILDING FROM GIT if you don't have a release tarball) +You'll also need the graphics (`data` subdir) from the tarbal, or the following +packages to render the graphics: - change to the source directory and run this: + povray http://www.povray.org/ + netpbm http://netpbm.sourceforge.net/ - ./configure && make - Unless there are errors, you should be able to run the game from the - source directory like this: +Building From A Release Tarball +------------------------------- - ./vor +(See Building From Git below if you don't have a release tarball) +change to the source directory and run this: -BUILDING FROM GIT +./configure && make - 1) Make sure you have the extra dependencies first. If you want to avoid +Unless there are errors, you should be able to run the game from the +source directory like this: + +./vor + + +Building From Git +----------------- + +1. Make sure you have the extra dependencies first. If you want to avoid installing povray and/or netpbm, you can simply copy the data/ directory from a recent release. - Run "autoconf". +2. Run "autoconf". + +3. Continue as normal with the Building From A Release Tarball section above. + + +Building For Windows +-------------------- + +These instructions should work on most any modern GNU/Linux system, and maybe +other Unix-like systems. + +1. Download MXE (and install its dependencies) by following just step 1 of + this tutorial: - Continue as normal with the BUILDING A RELEASE section above. + http://mxe.cc/#tutorial + +2. `cd` into the `mxe` directory +3. Run this: (takes some patience) -BUILDING FOR WINDOWS + make gcc - Using mingw32 packages, you can use Linux to cross-compile a binary for - Windows. Below is the recommended way to achieve this: +4. Run this: - 1) Install Fedora 11, and get up to date with "yum upgrade" + make sdl-image sdl-mixer + +5. Set up your environment for cross-compiling: - 2) run as root: yum install mingw32-SDL_mixer mingw32-SDL_image + export PATH="/PATH/TO/YOUR/MXE/DIR/usr/bin:$PATH" - 3) change to the VoR source directory +6. `cd` to vor source directory. - 4) If you need to build the graphics (eg if you edited them, or if you're - not using a release tarball) then run: ./configure && make graphics +7. Build VoR with this command: - 5) run: mingw32-configure && make + ./configure --host=i686-pc-mingw32 && make - 6) make a directory with vor.exe, data/ and the following files from - /usr/i686-pc-mingw32/sys-root/mingw/bin/: SDL.dll SDL_image.dll - SDL_mixer.dll libjpeg-62.dll libpng12-0.dll zlib1.dll - 7) (optional) change to that directory, and test like so: wine ./vor.exe +Running +------- - 8) zip up that new directory and try it out on a Windows install. + You can run VoR from the source directory without installing it: + ./vor -RUNNING + add `-h` to see commandline arguments. - "./vor" + See `README` file for keys, etc. - After building you should have an executable called "vor" in the - current (source) directory. You can run this here, "./vor" -INSTALLING +Installing +---------- - You can run "make install" to install vor. If you're installing - system-wide (for example, to the default install location of /usr/local) + You can run `make install` to install vor. If you're installing + system-wide (for example, to the default install location of `/usr/local`) you'll need to run this as root. - You can specify an alternative install location with the --prefix= - argument to ./configure. See the output of: ./configure --help for more + You can specify an alternative install location with the `--prefix=` + argument to `./configure`. See the output of: `./configure --help` for more information.