From: Jason Woofenden Date: Mon, 18 Apr 2005 17:20:35 +0000 (+0000) Subject: added README and INSTALL (with dependancies :)) X-Git-Tag: 0.3~21 X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=commitdiff_plain;h=e3ee5ceeccdd8f3b82c7ec2df50e3a9f2c77914d added README and INSTALL (with dependancies :)) --- diff --git a/INSTALL b/INSTALL new file mode 100644 index 0000000..aa22cc8 --- /dev/null +++ b/INSTALL @@ -0,0 +1,31 @@ +REQUIREMENTS + + vor requires the following libraries to build/run: + sdl http://www.libsdl.org/download-1.2.php + sdl_mixer http://www.libsdl.org/projects/SDL_mixer/ + sdl_image http://www.libsdl.org/projects/SDL_image/ + And the following to create the graphics: + povray http://www.povray.org/ + netpbm http://netpbm.sourceforge.net/ + +BUILDING + + "cd" to the vor source directory and type "make" at the command prompt. + +RUNNING + + "./vor" + + After building you should have an executable called "vor" in the + current (source) directory. You can run this here, "./vor" + +INSTALLING + + Just type "make install" at the command prompt. + + By default it puts executable in /usr/games/bin and the data in + /usr/share/vor. If you'd like to change either, edit the Makefile + before building. If you change these settings in the Makefile after + building, you'll have to "make clean" and build again before + installing. + diff --git a/README b/README new file mode 100644 index 0000000..cc7bf7c --- /dev/null +++ b/README @@ -0,0 +1,51 @@ +Variations on Rockdodger + +vor is a quick action game where you drive a space ship and try to avoid +crashing into rocks. Current information about vor can be found on the +homepage: http://herkamire.com/jason/vor + +See INSTALL for instructions on building, running and installing. + +Jason Woofenden and Josh Grams like rockdodger +(http://spacerocks.sourceforge.net/) very much: both playing it and hacking on +it. VoR is the result. It is currently based on the rockdodger 0.4.2 codebase, +with quite a few modifications, both user-visible changes and internal +technical improvements. + +Available for download from http://qualdan.com/vor/, or you can check out the +latest SVN copy from http://josh.qualdan.com:3/svn/vor/trunk/ (Warning: Not +Always On). + +Note: This is a fairly hard game, intended to be a quickie game for when you +want to kill a few spare minutes. For reference, my best time [Josh Grams] is +about 3 minutes. I'm not generally very good at video games, but I have been +playing this one for quite a while now. However, you can make it substantially +easier by slowing the game down. New in version 0.2, we have a constant +GAMESPEED in config.h. New players may like to try it at 3/4 or even 2/3 speed. +It should probably be a command-line option, but I'm too lazy to fix that right +now. + +Changes from Rock Dodgers + +User-Visible Changes: + + * Moves like a real spacecraft; no more friction! + * No more silly shields or lasers; just pure rockdodgin' fun! + * Up/down scrolling; gives you more escape options. + * Proper time display for score, not just raw milliseconds (bleh). + * Ship explodes, blowing rocks away, rather than automagically vanishing + them. + * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheezy. + At least the rocks are cool. + * Real collision detection; no more "ship is 1 pixel bigger all around + than it looks." + +Internal Technical Changes: + + * Upgraded to SFont 2.03, which has way less cruft, but no text input + routine. + * Started factoring a lot of stuff out of main into their own .c files. + * Removed a bunch of unused code. + * Function definitions: name at beginning of line (line following the return + type) for easy grepping as per GNU coding standards. + * Real collision detection (bbox/bitmask).