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made it so engine dots are created throughout the time of the frame so it looks right...
[vor.git] / rocks.c
2006-04-10 Joshua Gramsfinish moving data files around (I think)
2006-03-26 Joshua Gramsmade bang dots hit rocks, removed blast_rocks function.
2006-03-26 Joshua Gramseasy mode; messages at game over.
2006-03-25 Joshua Gramsremoved new ship fade, blast leaves rocks collidable...
2006-03-24 Joshua Gramsfade new ships in,
2006-03-24 Joshua Gramssprites now have a flag field (MOVE/DRAW/COLLIDE).
2006-03-23 Joshua Gramsrenamed *_SPRITE to *, made rocks bounce off each other.
2006-03-22 Joshua Gramsmoved grid stuff from rocks.c to sprite.c
2006-03-21 Joshua Grams* rocks.c (struct rock): changed generic ones to Sprite.
2006-03-21 Joshua Gramsditched the separate shape struct.
2006-03-21 Joshua GramsUpdated collide to take two sprites.
2006-03-21 Joshua Gramsrenamed shape files to sprite, added todo list to svn.
2006-03-21 Joshua Gramsrefactoring towards sprites, updated todo
2006-01-05 Joshua Grams* rocks.c (hit_rock, pixel_hit_rock): fix more possible...
2006-01-05 Joshua Grams* rocks.c (hit_rocks): oops, had r(ight) where I should...
2006-01-05 Joshua Grams* rocks.c (bucket): rewrote to work with either divisio...
2006-01-05 Joshua Grams* rocks.c (init_buckets): oops, we weren't allocating...
2006-01-04 Joshua Grams* rocks.c: refactored stuff and fixed linked-list bug...
2005-07-11 Joshua Gramsoops, have to check all 9 buckets.
2005-07-11 Joshua Gramsfixed 2 more dot collision bugs (last ones?)
2005-07-11 Joshua GramsRocks now sorted on a grid to speed collision checking.
2005-07-10 Joshua Gramsnow deleting dots which hit rocks.
2005-07-10 Joshua Gramscleaned up bang dots code a bit
2005-07-09 Joshua Gramsremoved debug stuff because it ws useless.
2005-07-08 Joshua Gramsw00t! Finally rearranged the scroll equations so they...
2005-07-07 Joshua Grams* mt.c: Added (Mersenne Twister random number generator).
2005-07-07 Joshua GramsFriction doesn't make sense any more, dropped that.
2005-07-07 Joshua Gramsrenamed framelen and friends (again)
2005-07-07 Joshua GramsMoved macros and such from config.h to common.h
2005-07-06 Joshua Gramsrenamed gamerate to framelen
2005-07-05 Joshua Gramsnew option --bounciness (default changed from 100%...
2005-07-04 Joshua GramsAdded constant SCREENDXMIN instead of using 7.5 everywhere.
2005-07-04 Joshua Gramspoking some changes back into 0.3 before anyone notices. :)
2005-07-04 Joshua Gramsremoved rock counting code
2005-05-01 Joshua Grams* main.c: removed a whole bunch of unnecessary src...
2005-05-01 Jason Woofendenfixed the speed probabilities and direction for new...
2005-04-29 Joshua Gramsnumber of rocks on screen now starts at 25, gradually...
2005-04-29 Jason Woofendenmade closest stars a bit further away
2005-04-28 Joshua Gramsadded constant MAX_DUST_DEPTHS.
2005-04-28 Joshua Gramshorizontal scrolling
2005-04-28 Joshua Gramsoops, I wasn't using nrocks in my timing calculations...
2005-04-28 Joshua Gramsrock generation mostly works now.
2005-04-28 Joshua Gramsstarted on new rock generation.
2005-04-23 Joshua Grams* config.h: added CONDERROR and NULLERROR macros.