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* rocks.c (init_buckets): oops, we weren't allocating big enough arrays.
[vor.git] / rocks.c
2006-01-05 Joshua Grams* rocks.c (init_buckets): oops, we weren't allocating...
2006-01-04 Joshua Grams* rocks.c: refactored stuff and fixed linked-list bug...
2005-07-11 Joshua Gramsoops, have to check all 9 buckets.
2005-07-11 Joshua Gramsfixed 2 more dot collision bugs (last ones?)
2005-07-11 Joshua GramsRocks now sorted on a grid to speed collision checking.
2005-07-10 Joshua Gramsnow deleting dots which hit rocks.
2005-07-10 Joshua Gramscleaned up bang dots code a bit
2005-07-09 Joshua Gramsremoved debug stuff because it ws useless.
2005-07-08 Joshua Gramsw00t! Finally rearranged the scroll equations so they...
2005-07-07 Joshua Grams* mt.c: Added (Mersenne Twister random number generator).
2005-07-07 Joshua GramsFriction doesn't make sense any more, dropped that.
2005-07-07 Joshua Gramsrenamed framelen and friends (again)
2005-07-07 Joshua GramsMoved macros and such from config.h to common.h
2005-07-06 Joshua Gramsrenamed gamerate to framelen
2005-07-05 Joshua Gramsnew option --bounciness (default changed from 100%...
2005-07-04 Joshua GramsAdded constant SCREENDXMIN instead of using 7.5 everywhere.
2005-07-04 Joshua Gramspoking some changes back into 0.3 before anyone notices. :)
2005-07-04 Joshua Gramsremoved rock counting code
2005-05-01 Joshua Grams* main.c: removed a whole bunch of unnecessary src...
2005-05-01 Jason Woofendenfixed the speed probabilities and direction for new...
2005-04-29 Joshua Gramsnumber of rocks on screen now starts at 25, gradually...
2005-04-29 Jason Woofendenmade closest stars a bit further away
2005-04-28 Joshua Gramsadded constant MAX_DUST_DEPTHS.
2005-04-28 Joshua Gramshorizontal scrolling
2005-04-28 Joshua Gramsoops, I wasn't using nrocks in my timing calculations...
2005-04-28 Joshua Gramsrock generation mostly works now.
2005-04-28 Joshua Gramsstarted on new rock generation.
2005-04-23 Joshua Grams* config.h: added CONDERROR and NULLERROR macros.