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[vor.git] / sprite.c
2006-03-25 Joshua GramsAdded Jason's comments from openbubbles bounce code.
2006-03-25 Joshua Gramsproper moving-away detection in bounce()?
2006-03-25 Joshua Gramscorrect bounce math?
2006-03-25 Jason Woofendenengine dots push rocks
2006-03-25 Joshua Gramsremoved new ship fade, blast leaves rocks collidable...
2006-03-24 Joshua Gramsfade new ships in,
2006-03-24 Joshua Gramssprites now have a flag field (MOVE/DRAW/COLLIDE).
2006-03-24 Joshua Gramswe now return you to your regularly scheduled exploding...
2006-03-23 Joshua Gramsrenamed *_SPRITE to *, made rocks bounce off each other.
2006-03-23 Joshua Gramsrewording bounce calculations.
2006-03-23 Joshua Gramsadded area back to get_shape, bounce() uses area.
2006-03-23 Joshua Grams* sprite.c (collide): fixed yov computation.
2006-03-23 Joshua Gramsbouncy ship :)
2006-03-22 Joshua Gramsmoved grid stuff from rocks.c to sprite.c
2006-03-21 Joshua Gramsditched the separate shape struct.
2006-03-21 Joshua GramsUpdated collide to take two sprites.
2006-03-21 Joshua Gramsrenamed shape files to sprite, added todo list to svn.