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bump version to 0.5.8
[vor.git]
/ sprite.h
2020-04-18
Jason Woofenden
add missing "extern" (fixes FTBFS on gcc-10)
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2011-01-25
Jason Woofenden
destroy some rocks with bang dots
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2007-05-01
Jason Woofenden
minimum frame time: 100ms, sprites grid includes just...
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2007-03-05
Joshua Grams
surf_screen and t_frame are globals; stopped passing...
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2007-02-17
Joshua Grams
Put all ship-death code into kill_ship(), removed unnec...
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2006-06-13
Joshua Grams
started factoring out global t_frame
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2006-03-25
Jason Woofenden
engine dots push rocks
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2006-03-24
Joshua Grams
fade new ships in,
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2006-03-24
Joshua Grams
sprites now have a flag field (MOVE/DRAW/COLLIDE).
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2006-03-24
Joshua Grams
we now return you to your regularly scheduled exploding...
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2006-03-23
Joshua Grams
renamed *_SPRITE to *, made rocks bounce off each other.
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2006-03-23
Joshua Grams
added area back to get_shape, bounce() uses area.
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2006-03-23
Joshua Grams
bouncy ship :)
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2006-03-22
Joshua Grams
moved grid stuff from rocks.c to sprite.c
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2006-03-21
Joshua Grams
ditched the separate shape struct.
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2006-03-21
Joshua Grams
Updated collide to take two sprites.
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2006-03-21
Joshua Grams
renamed shape files to sprite, added todo list to svn.
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