From 576f48e8dda673cfda2a7e0cd7672e01f87618d5 Mon Sep 17 00:00:00 2001 From: Jason Woofenden Date: Fri, 18 Feb 2011 22:25:44 -0500 Subject: [PATCH] make space key pause too --- main.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/main.c b/main.c index ae54912..d696ade 100644 --- a/main.c +++ b/main.c @@ -732,6 +732,12 @@ gameloop() { SDL_SaveBMP(surf_screen, screenshot_filename); } break; + case SDLK_SPACE: + if(state != GAMEPLAY && state != DEAD_PAUSE) { + // don't conflict with space key to start a new game + break; + } + // else fall through case SDLK_p: case SDLK_PAUSE: paused = !paused; -- 1.7.10.4