From a4c0b4c3158f9ce4ea9473dff373cf3e25f388e7 Mon Sep 17 00:00:00 2001 From: Joshua Grams Date: Mon, 14 Mar 2005 20:45:04 +0000 Subject: [PATCH] No good paused banner, so I took out the code. --- main.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/main.c b/main.c index 0e0188a..43a993d 100644 --- a/main.c +++ b/main.c @@ -1019,18 +1019,6 @@ gameloop() { if(keystate[SDLK_p] | keystate[SDLK_s]) { if(!pausedown) { paused = !paused; - if(paused) { - SDL_Rect src,dest; - src.w = surf_b_variations->w; - src.h = surf_b_variations->h; - dest.w = src.w; - dest.h = src.h; - dest.x = (XSIZE-src.w)/2; - dest.y = (YSIZE-src.h)/2; - SDL_BlitSurface(surf_b_variations,&src,surf_screen,&dest); - // Update the surface - SDL_Flip(surf_screen); - } pausedown = 1; } } else { -- 1.7.10.4