From a7afb8a944789a03012c2c661d05895e95ac78c8 Mon Sep 17 00:00:00 2001 From: Jason Woofenden Date: Thu, 16 Mar 2006 00:55:46 +0000 Subject: [PATCH] commented DEAD_PAUSE_LENGTH and updated URL --- config.h | 4 ++++ main.c | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/config.h b/config.h index 5c7729c..da4c6a5 100644 --- a/config.h +++ b/config.h @@ -36,6 +36,10 @@ // radius^2 (pixels) which will be cleared of rocks when you die #define BLAST_RADIUS 300 + +// time (in 1/60ths of a seccond) between when you blow up, and when your next +// ship appears. Make it at least 20.0 so the explosion has time to push the +// rocks away. #define DEAD_PAUSE_LENGTH 40.0 #define MAX_PATH_LEN 1024 diff --git a/main.c b/main.c index b5dc64d..fb2b755 100644 --- a/main.c +++ b/main.c @@ -105,7 +105,7 @@ float state_timeout = 600.0; #define NSEQUENCE 2 char *sequence[] = { "Press SPACE to start", - "http://herkamire.com/jason/vor" + "http://jasonwoof.org/vor" }; int bangdotlife, nbangdots; -- 1.7.10.4