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2009-04-26 Jason Woofendenstop busy-waiting while paused
2009-04-26 Jason Woofendenmusic pauses when game pauses and ends when game ends
2009-04-26 Jason WoofendenImproved keybindings: support numbad stearing instead...
2009-04-25 Jason WoofendenRaised default high-scores. Alligned seconds for high...
2009-03-20 Jason WoofendenReplaced explosion with public domain version and delet...
2009-02-02 Jason Woofendenfinish high-score entry on KP_ENTER too
2009-01-31 Jason Woofendenmade cursor blink when entering a high score
2008-04-21 jasonadded Makefile.win_cross for cross-compiling the window...
2007-09-15 Jason Woofendenadded macicon.png to gfx.mk
2007-06-09 Jason Woofendenresolved conflict 0.5.3
2007-06-09 Jason Woofendencommented out framerate printf
2007-05-10 Joshua GramsMarked version 0.5.3.
2007-05-08 Joshua Grams* main.c: wrapped call to autopilot_fix_keystates.
2007-05-08 Jason Woofendenfixed crashes, autopilot working
2007-05-03 Jason Woofendenfixed wide bitmask bug
2007-05-01 Jason Woofendenminimum frame time: 100ms, sprites grid includes just...
2007-04-03 Jason Woofendenfixed x coordinate range for new_rocks()
2007-04-02 Jason Woofendenpixels push rocks with their difference in speed, not...
2007-03-27 Jason Woofendentesting shared repo thing
2007-03-27 Jason Woofendenfound another place where it said 0.5.1 0.5.2
2007-03-27 Jason Woofendenbumped version number
2007-03-27 Jason Woofendenfclip() and fwrap() now shrink range by SMIDGE
2007-03-07 Joshua Gramsbumped version to 0.5.1 0.5.1
2007-03-05 Joshua Gramssurf_screen and t_frame are globals; stopped passing...
2007-03-05 Joshua GramsDeleted unused SFont sources.
2007-03-05 Joshua Grams* main.c: combined dot drawing functions.
2007-03-05 Joshua Grams* main.c (enginedots, bangdots): combined into a single...
2007-03-05 Joshua Grams* float.h (fwrap, fclip): new file.
2007-03-04 Joshua Grams* dust.c (zero): correct lower bound for wrapping to...
2007-02-17 Joshua Gramsremoved and renamed more variables.
2007-02-17 Joshua GramsPut all ship-death code into kill_ship(), removed unnec...
2007-02-17 Joshua GramsRemoved unnecessary command-line options. 0.5
2007-02-17 Joshua GramsAdded a 48x48 version of the ship for use as an icon.
2007-02-17 Joshua GramsRemoved old icons (now recommending ship.png).
2007-02-17 Joshua Gramsupdated website URL in README.
2007-02-17 Joshua GramsNo more svn in README, fixed contact form URL.
2007-02-17 Joshua Gramsupdated version number.
2007-02-17 Joshua Gramsmusic on by default
2007-02-17 Joshua GramsMakefile: moved font_guts to data-clean.
2007-02-17 Joshua Gramsstoring font template uncompressed, updated gfx.mk...
2007-02-16 Joshua GramsAdded .gitignore, stopped tracking data/font.png.
2007-02-16 Jason WoofendenChanges from August-November 2006 -- detailed history...
2006-07-11 Jason Woofendenstarted fiddling with explosion graphics: now it's...
2006-06-29 Joshua Gramsoops, put background back
2006-06-29 Joshua Gramsprint total FPS
2006-06-28 Joshua Gramsmore refactoring in main.c
2006-06-26 Jason Woofendenstarted ship in the middle vertically (instead of the...
2006-06-22 Joshua Gramsnow scrolling to center of ship, not its top-left corner
2006-06-22 Joshua Gramsoops, was drawing *inactive* bang dots
2006-06-13 Joshua Gramsrefactoring main loop organization
2006-06-13 Joshua Gramsstarted factoring out global t_frame
2006-05-30 Jason Woofendenmade it so engine dots are created throughout the time...
2006-04-15 Jason Woofendenoops, didn't mean to commit those other files
2006-04-15 Jason Woofendenfixed crashing bug in move_dust() (bounds checking...
2006-04-14 Joshua Gramsoops, didn't fix bang dots correctly.
2006-04-14 Joshua Gramsparticle generation no longer depends on the framerate
2006-04-12 Joshua Gramsnow really removed SDL_SetAlpha calls on Windows
2006-04-12 Joshua Gramsslightly less half-assed event handling
2006-04-12 Joshua Gramsincludes fixes
2006-04-12 Joshua GramsMakefile.win fixes
2006-04-12 Joshua Gramsplatform-independent arg parsing
2006-04-11 Joshua Gramsmore changes for windows
2006-04-10 Joshua Gramswindows port, maybe?
2006-04-10 Joshua Gramsfinish moving data files around (I think)
2006-04-10 Joshua Gramsremoving most data subdirs
2006-03-26 Joshua Gramsbumped dev version to 0.5pre
2006-03-26 Joshua Gramsgrr...had -ggdb in Makefile
2006-03-26 Joshua Gramsbumped version to 0.4
2006-03-26 Joshua Gramsremoved ship fade in code (unused)
2006-03-26 Joshua Gramsoops, missed some.
2006-03-26 Joshua Gramsmade bang dots hit rocks, removed blast_rocks function.
2006-03-26 Joshua Gramsoops, updated todo
2006-03-26 Joshua Gramsrefactored messages a bit
2006-03-26 Joshua Gramsseparate scores for easy mode.
2006-03-26 Joshua Gramsfixed messages
2006-03-26 Joshua Gramseasy mode; messages at game over.
2006-03-25 Joshua GramsAdded Jason's comments from openbubbles bounce code.
2006-03-25 Joshua Gramsproper moving-away detection in bounce()?
2006-03-25 Joshua Gramscorrect bounce math?
2006-03-25 Jason Woofendenengine dots push rocks
2006-03-25 Joshua Gramsremoved new ship fade, blast leaves rocks collidable...
2006-03-24 Joshua Gramsoops, pressing space was skipping high score entry.
2006-03-24 Joshua GramsRemoved control of ship during dead pause; the new...
2006-03-24 Joshua GramsMade it easier (I hope) to avoid getting killed twice...
2006-03-24 Joshua Gramsfade new ships in,
2006-03-24 Joshua Gramssprites now have a flag field (MOVE/DRAW/COLLIDE).
2006-03-24 Joshua Gramswe now return you to your regularly scheduled exploding...
2006-03-23 Joshua Gramsrenamed *_SPRITE to *, made rocks bounce off each other.
2006-03-23 Joshua Gramsrewording bounce calculations.
2006-03-23 Joshua Gramsadded area back to get_shape, bounce() uses area.
2006-03-23 Joshua Grams* sprite.c (collide): fixed yov computation.
2006-03-23 Joshua Gramsbouncy ship :)
2006-03-22 Joshua Gramsmoved grid stuff from rocks.c to sprite.c
2006-03-21 Joshua Grams* rocks.c (struct rock): changed generic ones to Sprite.
2006-03-21 Joshua Gramsditched the separate shape struct.
2006-03-21 Joshua GramsUpdated collide to take two sprites.
2006-03-21 Joshua Gramsrenamed shape files to sprite, added todo list to svn.
2006-03-21 Joshua Gramsrefactoring towards sprites, updated todo
2006-03-16 Jason Woofendencommented DEAD_PAUSE_LENGTH and updated URL
2006-02-02 Joshua Gramsminor rearrangements and the beginnings of a Windows...
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