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implemented nmaster appearance in mode label (using %u)
[dwm.git]
/
config.default.h
diff --git
a/config.default.h
b/config.default.h
index
8b1b3d0
..
174be3f
100644
(file)
--- a/
config.default.h
+++ b/
config.default.h
@@
-7,15
+7,15
@@
const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
#define DEFMODE dotile /* dofloat */
#define FLOATSYMBOL "><>"
#define DEFMODE dotile /* dofloat */
#define FLOATSYMBOL "><>"
-#define TILESYMBOL "[]="
+#define TILESYMBOL "[%u]="
#define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
#define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
-#define NORMBGCOLOR "#111111"
+#define NORMBGCOLOR "#333366"
#define NORMFGCOLOR "#cccccc"
#define NORMFGCOLOR "#cccccc"
-#define SELBGCOLOR "#336699"
+#define SELBGCOLOR "#666699"
#define SELFGCOLOR "#eeeeee"
#define SELFGCOLOR "#eeeeee"
-#define STATUSBGCOLOR "#222222"
-#define STATUSFGCOLOR "#cccccc"
+#define STATUSBGCOLOR "#dddddd"
+#define STATUSFGCOLOR "#222222"
#define MASTER 600 /* per thousand */
#define MODKEY Mod1Mask
#define MASTER 600 /* per thousand */
#define MODKEY Mod1Mask