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oops, actually updated version number.
[vor.git]
/
config.h
diff --git
a/config.h
b/config.h
index
3bbb662
..
52a6844
100644
(file)
--- a/
config.h
+++ b/
config.h
@@
-1,15
+1,22
@@
#ifndef VOR_CONFIG_H
#define VOR_CONFIG_H
#ifndef VOR_CONFIG_H
#define VOR_CONFIG_H
-#define VERSION "0.1"
+#define debug(x) if(DEBUG) { x; }
+
+#define VERSION "0.2"
#define DATA_PREFIX "/usr/share/vor"
#define DATA_PREFIX "/usr/share/vor"
+// Speed of the game. New players may like to try 3/4 or 2/3 speed.
+#define GAMESPEED 1.00
+// #define GAMESPEED (3.0/4.0)
+// #define GAMESPEED (2.0/3.0)
+
// screen size
#define XSIZE 640
#define YSIZE 480
// number of rock image files.
// screen size
#define XSIZE 640
#define YSIZE 480
// number of rock image files.
-#define NROCKS 6
+#define NROCKS 50
// image file containing font for score stuff.
#define BIG_FONT_FILE "fonts/score.png"
// image file containing font for score stuff.
#define BIG_FONT_FILE "fonts/score.png"
@@
-22,7
+29,8
@@
#define MAXSPACEDOTS 2000
#define W 100
#define M 255
#define MAXSPACEDOTS 2000
#define W 100
#define M 255
-#define BLAST_RADIUS 200 // radius^2 (pixels) which will be cleared of rocks when you die
+#define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die
+#define DEAD_PAUSE_LENGTH 40.0
#define MAX_PATH_LEN 1024
#define MAX_PATH_LEN 1024