+void
+tile(void) {
+ int x, y, h, w, mx, my, mw, mh, tx, ty, tw, th;
+ uint i, n;
+ Client *c;
+
+ for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
+ if(n == 0)
+ return;
+
+ /* master area geometry */
+ mx = wx;
+ my = wy;
+ mw = mfact * ww;
+ mh = wh;
+
+ /* tile area geometry */
+ tx = mx + mw;
+ ty = wy;
+ tw = ww - mw;
+ th = wh;
+
+ /* master */
+ c = nexttiled(clients);
+
+ if(n == 1)
+ tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
+ else
+ tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
+
+ if(--n == 0)
+ return;
+
+ /* tile stack */
+ x = (tx > c->x + c->w) ? c->x + c->w + 2 * c->bw : tw;
+ y = ty;
+ w = (tx > c->x + c->w) ? wx + ww - x : tw;
+ h = th / n;
+ if(h < bh)
+ h = th;
+
+ for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
+ if(i + 1 == n) /* remainder */
+ tileresize(c, x, y, w - 2 * c->bw, (ty + th) - y - 2 * c->bw);
+ else
+ tileresize(c, x, y, w - 2 * c->bw, h - 2 * c->bw);
+ if(h != th)
+ y = c->y + c->h + 2 * c->bw;
+ }