Jason Woofenden [Sun, 10 Apr 2011 21:03:44 +0000 (17:03 -0400)]
increase max thrust from joysticks
Jason Woofenden [Sun, 10 Apr 2011 14:28:40 +0000 (10:28 -0400)]
imported/updated joystick patch
Jason Woofenden [Sat, 19 Feb 2011 03:25:44 +0000 (22:25 -0500)]
make space key pause too
Jason Woofenden [Sat, 19 Feb 2011 03:25:12 +0000 (22:25 -0500)]
compile on debian unstable
Jason Woofenden [Tue, 25 Jan 2011 09:18:40 +0000 (04:18 -0500)]
destroy some rocks with bang dots
Jason Woofenden [Thu, 6 Jan 2011 17:31:37 +0000 (12:31 -0500)]
fix typo in INSTALL
Jason Woofenden [Fri, 12 Nov 2010 11:16:28 +0000 (06:16 -0500)]
Improve autoconf detection of sdl(_image|_mixer)
This commit makes VoR cross-compile for windows on linux using stock
mingw-cross-env (make sdl-image sdl-mixer) with just
./configure --host=i686-pc-mingw32 && make
This removes the m4 craziness and instead relies on pkg-config to tell us how
to compile and link against SDL.
pkg-config files for SDL_image and SDL_mixer are used if found, but are not
required (they default to -lSDL_image and -lSDL_mixer respectively.)
Also the check for a symbol in SDL_mixer was updated to try to check for vorbis
support.
Josh Grams [Fri, 11 Dec 2009 01:07:01 +0000 (20:07 -0500)]
Automatically check for the presence of nanosleep.
Jason Woofenden [Thu, 10 Dec 2009 02:44:25 +0000 (21:44 -0500)]
font.c: don't assume 3 bytes per pixel
Jason Woofenden [Wed, 9 Dec 2009 20:31:23 +0000 (15:31 -0500)]
version bump to 0.5.5
Jason Woofenden [Wed, 9 Dec 2009 20:59:38 +0000 (15:59 -0500)]
fixed maintainer-clean (to also distclean)
Jason Woofenden [Wed, 9 Dec 2009 20:54:25 +0000 (15:54 -0500)]
symlink to data dir so you can run the game from the build dir
Josh Grams [Wed, 9 Dec 2009 20:30:41 +0000 (15:30 -0500)]
* Makefile.in: warn builders about maintainer-clean.
Josh Grams [Wed, 9 Dec 2009 20:30:22 +0000 (15:30 -0500)]
* Makefile.in: autoconfiscate bindir properly.
Jason Woofenden [Wed, 9 Dec 2009 20:21:21 +0000 (15:21 -0500)]
separate build dir works again
Jason Woofenden [Wed, 9 Dec 2009 19:44:27 +0000 (14:44 -0500)]
compile in version number from configure.ac
Josh Grams [Sat, 28 Nov 2009 01:11:53 +0000 (20:11 -0500)]
Autoconf: separate build dir, distclean, dir vars.
Jason Woofenden [Wed, 11 Nov 2009 18:43:41 +0000 (13:43 -0500)]
forget nanosleep() where it's not supported (eg on Windows)
Jason Woofenden [Mon, 2 Nov 2009 01:58:36 +0000 (20:58 -0500)]
Added a 1ns sleep after every frame
This made the game run much smoother on Josh's debian box.
Jason Woofenden [Thu, 25 Jun 2009 09:22:20 +0000 (05:22 -0400)]
updated INSTALL for new build system
Jason Woofenden [Mon, 22 Jun 2009 20:58:47 +0000 (16:58 -0400)]
more autoconfiscation. added .desktop generation
"make install" prints a message about how to install the desktop file
Jason Woofenden [Mon, 22 Jun 2009 19:31:21 +0000 (15:31 -0400)]
gnu autoconf docs say input should be named configure.ac
Jason Woofenden [Thu, 18 Jun 2009 06:37:09 +0000 (02:37 -0400)]
checking for SDL properly, and building again.
Jason Woofenden [Thu, 18 Jun 2009 05:46:27 +0000 (01:46 -0400)]
added install-sh from grep
Jason Woofenden [Thu, 18 Jun 2009 05:37:52 +0000 (01:37 -0400)]
made common-sense changes to configure.in
Jason Woofenden [Thu, 18 Jun 2009 05:29:23 +0000 (01:29 -0400)]
configure.in as generated by autoconf
Jason Woofenden [Thu, 18 Jun 2009 05:20:12 +0000 (01:20 -0400)]
renamed config.h -> vorconfig.h and Makefile -> Makefile.in
Jason Woofenden [Fri, 29 May 2009 03:37:50 +0000 (23:37 -0400)]
bumped version number to 0.5.4
Jason Woofenden [Thu, 28 May 2009 20:47:38 +0000 (16:47 -0400)]
create all install dirs and parents is needed
Jason Woofenden [Thu, 28 May 2009 20:41:30 +0000 (16:41 -0400)]
install into /usr/local/bin and /usr/local/share/vor by default to follow gnu coding standards
Jason Woofenden [Thu, 28 May 2009 02:55:20 +0000 (22:55 -0400)]
changed default prefix to /usr/local
Jason Woofenden [Thu, 28 May 2009 01:04:03 +0000 (21:04 -0400)]
fail properly if bindir doesn't exist
Jason Woofenden [Thu, 28 May 2009 00:42:08 +0000 (20:42 -0400)]
made compiling verbose
Jason Woofenden [Thu, 28 May 2009 00:36:36 +0000 (20:36 -0400)]
fixed race condition in "make install"
Jason Woofenden [Thu, 28 May 2009 00:32:29 +0000 (20:32 -0400)]
stopped trying to set the owner and group of the executable to "games"
Josh Grams [Wed, 27 May 2009 23:47:40 +0000 (19:47 -0400)]
* Makefile: add DESTDIR and use GNU install dir names.
Jason Woofenden [Wed, 27 May 2009 02:06:18 +0000 (22:06 -0400)]
made "make install" work for non-root users
Jason Woofenden [Tue, 26 May 2009 23:17:24 +0000 (19:17 -0400)]
Fixed Makefile so we don't have to ship font_guts and font_guts.pov in the tarball
Jason Woofenden [Tue, 26 May 2009 23:04:36 +0000 (19:04 -0400)]
replaced music with original work by Jason Woofenden (public domain)
Josh Grams [Sun, 26 Apr 2009 23:47:26 +0000 (19:47 -0400)]
* args.c: delete talk about arguments to options, since we have none.
Jason Woofenden [Sun, 26 Apr 2009 19:38:48 +0000 (15:38 -0400)]
fixed bug where screen wasn't redrawn when paused and toggling fullscreen mode
Jason Woofenden [Sun, 26 Apr 2009 16:03:20 +0000 (12:03 -0400)]
fixed screenshot code so you can take more than one (and won't overwrite previous screenshot(s)) and documented the feature
Jason Woofenden [Sun, 26 Apr 2009 19:57:14 +0000 (15:57 -0400)]
added playing instructions (keybindings mostly) to README
Jason Woofenden [Sun, 26 Apr 2009 05:36:43 +0000 (01:36 -0400)]
added keys (f and f11) to toggle full-screen mode
Jason Woofenden [Sun, 26 Apr 2009 05:22:22 +0000 (01:22 -0400)]
stop busy-waiting while paused
Jason Woofenden [Sun, 26 Apr 2009 05:18:09 +0000 (01:18 -0400)]
music pauses when game pauses and ends when game ends
Jason Woofenden [Sun, 26 Apr 2009 00:06:25 +0000 (20:06 -0400)]
Improved keybindings: support numbad stearing instead of dvorak, support 'pause' and 'print screen' keys, cleaned up detection of pause/screenshot keys
Jason Woofenden [Sat, 25 Apr 2009 16:25:18 +0000 (12:25 -0400)]
Raised default high-scores. Alligned seconds for high scores < 1:00
Jason Woofenden [Fri, 20 Mar 2009 05:30:40 +0000 (01:30 -0400)]
Replaced explosion with public domain version and deleted unused .wav files.
Renamed explosion noise bang.wav for consistency and made music quieter.
Jason Woofenden [Mon, 2 Feb 2009 00:03:08 +0000 (19:03 -0500)]
finish high-score entry on KP_ENTER too
Jason Woofenden [Sat, 31 Jan 2009 03:56:39 +0000 (22:56 -0500)]
made cursor blink when entering a high score
jason [Mon, 21 Apr 2008 03:13:02 +0000 (23:13 -0400)]
added Makefile.win_cross for cross-compiling the windows binary on linux
Jason Woofenden [Sat, 15 Sep 2007 06:21:23 +0000 (02:21 -0400)]
added macicon.png to gfx.mk
Jason Woofenden [Sat, 9 Jun 2007 06:00:16 +0000 (02:00 -0400)]
resolved conflict
Jason Woofenden [Sat, 9 Jun 2007 00:06:06 +0000 (20:06 -0400)]
commented out framerate printf
Joshua Grams [Thu, 10 May 2007 11:20:56 +0000 (11:20 +0000)]
Marked version 0.5.3.
Joshua Grams [Tue, 8 May 2007 23:39:22 +0000 (23:39 +0000)]
* main.c: wrapped call to autopilot_fix_keystates.
Jason Woofenden [Tue, 8 May 2007 06:38:56 +0000 (02:38 -0400)]
fixed crashes, autopilot working
new engine dots are checked to be on the screen
ship bouncing always gets the ship back on the screen
ship is bounced onto screen before exploading (so bang dots always start on the screen)
ship now has (unreasonably high) maximum speed
Autopilot works (hits random keys) and has commandline options -a --autopilot
Jason Woofenden [Thu, 3 May 2007 14:16:07 +0000 (10:16 -0400)]
fixed wide bitmask bug
Jason Woofenden [Tue, 1 May 2007 10:14:10 +0000 (06:14 -0400)]
minimum frame time: 100ms, sprites grid includes just off the right/bottom,
Jason Woofenden [Tue, 3 Apr 2007 21:20:40 +0000 (17:20 -0400)]
fixed x coordinate range for new_rocks()
Jason Woofenden [Mon, 2 Apr 2007 22:44:12 +0000 (18:44 -0400)]
pixels push rocks with their difference in speed, not their absolute velocity
Jason Woofenden [Tue, 27 Mar 2007 22:05:01 +0000 (18:05 -0400)]
testing shared repo thing
Jason Woofenden [Tue, 27 Mar 2007 21:59:42 +0000 (17:59 -0400)]
found another place where it said 0.5.1
Jason Woofenden [Tue, 27 Mar 2007 21:10:50 +0000 (17:10 -0400)]
bumped version number
Jason Woofenden [Tue, 27 Mar 2007 21:07:51 +0000 (17:07 -0400)]
fclip() and fwrap() now shrink range by SMIDGE
Joshua Grams [Wed, 7 Mar 2007 22:14:11 +0000 (22:14 +0000)]
bumped version to 0.5.1
Joshua Grams [Mon, 5 Mar 2007 19:47:21 +0000 (19:47 +0000)]
surf_screen and t_frame are globals; stopped passing them as arguments.
Joshua Grams [Mon, 5 Mar 2007 19:46:59 +0000 (19:46 +0000)]
Deleted unused SFont sources.
Joshua Grams [Mon, 5 Mar 2007 15:44:08 +0000 (15:44 +0000)]
* main.c: combined dot drawing functions.
Joshua Grams [Mon, 5 Mar 2007 13:01:26 +0000 (13:01 +0000)]
* main.c (enginedots, bangdots): combined into a single dot type.
Joshua Grams [Mon, 5 Mar 2007 12:33:24 +0000 (12:33 +0000)]
* float.h (fwrap, fclip): new file.
Joshua Grams [Sun, 4 Mar 2007 13:42:54 +0000 (13:42 +0000)]
* dust.c (zero): correct lower bound for wrapping to avoid loss of precision.
Joshua Grams [Sat, 17 Feb 2007 16:55:00 +0000 (16:55 +0000)]
removed and renamed more variables.
Joshua Grams [Sat, 17 Feb 2007 16:06:23 +0000 (16:06 +0000)]
Put all ship-death code into kill_ship(), removed unnecessary variables.
Joshua Grams [Sat, 17 Feb 2007 03:50:28 +0000 (03:50 +0000)]
Removed unnecessary command-line options.
* args.c (opt_music): removed (consolidated with opt_sound).
Joshua Grams [Sat, 17 Feb 2007 02:56:40 +0000 (02:56 +0000)]
Added a 48x48 version of the ship for use as an icon.
Joshua Grams [Sat, 17 Feb 2007 02:36:23 +0000 (02:36 +0000)]
Removed old icons (now recommending ship.png).
Joshua Grams [Sat, 17 Feb 2007 02:15:06 +0000 (02:15 +0000)]
updated website URL in README.
Joshua Grams [Sat, 17 Feb 2007 00:36:45 +0000 (00:36 +0000)]
No more svn in README, fixed contact form URL.
Joshua Grams [Sat, 17 Feb 2007 00:14:01 +0000 (00:14 +0000)]
updated version number.
Joshua Grams [Sat, 17 Feb 2007 00:13:43 +0000 (00:13 +0000)]
music on by default
Joshua Grams [Sat, 17 Feb 2007 00:13:00 +0000 (00:13 +0000)]
Makefile: moved font_guts to data-clean.
Joshua Grams [Sat, 17 Feb 2007 00:12:11 +0000 (00:12 +0000)]
storing font template uncompressed, updated gfx.mk appropriately.
Joshua Grams [Fri, 16 Feb 2007 14:18:21 +0000 (14:18 +0000)]
Added .gitignore, stopped tracking data/font.png.
Jason Woofenden [Fri, 16 Feb 2007 14:06:37 +0000 (14:06 +0000)]
Changes from August-November 2006 -- detailed history was lost.
Rounding errors that were causing crashes on x86.
POV-Ray font.
High score name entry.
Jason Woofenden [Tue, 11 Jul 2006 18:22:34 +0000 (18:22 +0000)]
started fiddling with explosion graphics: now it's not dependant on framerate
only lock surfaces if SDL_MUSTLOCK() says we must
comented out alpha fading thing on 'game over' and other messages
Joshua Grams [Thu, 29 Jun 2006 19:01:39 +0000 (19:01 +0000)]
oops, put background back
Joshua Grams [Thu, 29 Jun 2006 19:01:26 +0000 (19:01 +0000)]
print total FPS
Joshua Grams [Wed, 28 Jun 2006 20:16:37 +0000 (20:16 +0000)]
more refactoring in main.c
Jason Woofenden [Mon, 26 Jun 2006 19:34:14 +0000 (19:34 +0000)]
started ship in the middle vertically (instead of the top of the ship in the middle)
Joshua Grams [Thu, 22 Jun 2006 21:55:24 +0000 (21:55 +0000)]
now scrolling to center of ship, not its top-left corner
Joshua Grams [Thu, 22 Jun 2006 21:53:30 +0000 (21:53 +0000)]
oops, was drawing *inactive* bang dots
Joshua Grams [Tue, 13 Jun 2006 20:33:17 +0000 (20:33 +0000)]
refactoring main loop organization
Joshua Grams [Tue, 13 Jun 2006 19:49:29 +0000 (19:49 +0000)]
started factoring out global t_frame
Jason Woofenden [Tue, 30 May 2006 16:00:45 +0000 (16:00 +0000)]
made it so engine dots are created throughout the time of the frame so it looks right even with a big lag.
factored out move_engine_dots
added now config var THRUSTER_STRENGTH
added new config var ENGINE_DOTS_PER_TIC
adjusted settings so there are fewer engine dots and they don't push the rocks so hard
Jason Woofenden [Sat, 15 Apr 2006 16:26:44 +0000 (16:26 +0000)]
oops, didn't mean to commit those other files
Jason Woofenden [Sat, 15 Apr 2006 16:22:32 +0000 (16:22 +0000)]
fixed crashing bug in move_dust() (bounds checking wasn't right)
Joshua Grams [Fri, 14 Apr 2006 14:15:02 +0000 (14:15 +0000)]
oops, didn't fix bang dots correctly.
Joshua Grams [Fri, 14 Apr 2006 14:02:25 +0000 (14:02 +0000)]
particle generation no longer depends on the framerate
(now that particles are part of the gameplay, not just visual effects).