2006-04-12 |
Joshua Grams | now really removed SDL_SetAlpha calls on Windows
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commit | commitdiff | tree |
2006-04-12 |
Joshua Grams | slightly less half-assed event handling
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commit | commitdiff | tree |
2006-04-12 |
Joshua Grams | includes fixes
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commit | commitdiff | tree |
2006-04-12 |
Joshua Grams | Makefile.win fixes
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commit | commitdiff | tree |
2006-04-12 |
Joshua Grams | platform-independent arg parsing
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commit | commitdiff | tree |
2006-04-11 |
Joshua Grams | more changes for windows
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commit | commitdiff | tree |
2006-04-10 |
Joshua Grams | windows port, maybe?
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commit | commitdiff | tree |
2006-04-10 |
Joshua Grams | finish moving data files around (I think)
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commit | commitdiff | tree |
2006-04-10 |
Joshua Grams | removing most data subdirs
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | bumped dev version to 0.5pre
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | grr...had -ggdb in Makefile
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | bumped version to 0.4
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | removed ship fade in code (unused)
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | oops, missed some.
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | made bang dots hit rocks, removed blast_rocks function.
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | oops, updated todo
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | refactored messages a bit
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | separate scores for easy mode.
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | fixed messages
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commit | commitdiff | tree |
2006-03-26 |
Joshua Grams | easy mode; messages at game over.
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commit | commitdiff | tree |
2006-03-25 |
Joshua Grams | Added Jason's comments from openbubbles bounce code.
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commit | commitdiff | tree |
2006-03-25 |
Joshua Grams | proper moving-away detection in bounce()?
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commit | commitdiff | tree |
2006-03-25 |
Joshua Grams | correct bounce math?
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commit | commitdiff | tree |
2006-03-25 |
Joshua Grams | removed new ship fade, blast leaves rocks collidable...
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commit | commitdiff | tree |
2006-03-24 |
Joshua Grams | oops, pressing space was skipping high score entry.
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commit | commitdiff | tree |
2006-03-24 |
Joshua Grams | Removed control of ship during dead pause; the new...
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commit | commitdiff | tree |
2006-03-24 |
Joshua Grams | Made it easier (I hope) to avoid getting killed twice...
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commit | commitdiff | tree |
2006-03-24 |
Joshua Grams | fade new ships in,
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commit | commitdiff | tree |
2006-03-24 |
Joshua Grams | sprites now have a flag field (MOVE/DRAW/COLLIDE).
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commit | commitdiff | tree |
2006-03-24 |
Joshua Grams | we now return you to your regularly scheduled exploding...
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commit | commitdiff | tree |
2006-03-23 |
Joshua Grams | renamed *_SPRITE to *, made rocks bounce off each other.
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commit | commitdiff | tree |
2006-03-23 |
Joshua Grams | rewording bounce calculations.
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commit | commitdiff | tree |
2006-03-23 |
Joshua Grams | added area back to get_shape, bounce() uses area.
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commit | commitdiff | tree |
2006-03-23 |
Joshua Grams | * sprite.c (collide): fixed yov computation.
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commit | commitdiff | tree |
2006-03-23 |
Joshua Grams | bouncy ship :)
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commit | commitdiff | tree |
2006-03-22 |
Joshua Grams | moved grid stuff from rocks.c to sprite.c
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commit | commitdiff | tree |
2006-03-21 |
Joshua Grams | * rocks.c (struct rock): changed generic ones to Sprite.
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commit | commitdiff | tree |
2006-03-21 |
Joshua Grams | ditched the separate shape struct.
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commit | commitdiff | tree |
2006-03-21 |
Joshua Grams | Updated collide to take two sprites.
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commit | commitdiff | tree |
2006-03-21 |
Joshua Grams | renamed shape files to sprite, added todo list to svn.
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commit | commitdiff | tree |
2006-03-21 |
Joshua Grams | refactoring towards sprites, updated todo
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commit | commitdiff | tree |
2006-02-02 |
Joshua Grams | minor rearrangements and the beginnings of a Windows...
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commit | commitdiff | tree |
2006-01-05 |
Joshua Grams | * rocks.c (hit_rock, pixel_hit_rock): fix more possible...
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commit | commitdiff | tree |
2006-01-05 |
Joshua Grams | * rocks.c (hit_rocks): oops, had r(ight) where I should...
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commit | commitdiff | tree |
2006-01-05 |
Joshua Grams | * rocks.c (bucket): rewrote to work with either division...
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commit | commitdiff | tree |
2006-01-05 |
Joshua Grams | * rocks.c (init_buckets): oops, we weren't allocating...
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commit | commitdiff | tree |
2006-01-04 |
Joshua Grams | * rocks.c: refactored stuff and fixed linked-list bug...
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commit | commitdiff | tree |
2005-07-11 |
Joshua Grams | oops, have to check all 9 buckets.
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commit | commitdiff | tree |
2005-07-11 |
Joshua Grams | fixed 2 more dot collision bugs (last ones?)
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commit | commitdiff | tree |
2005-07-11 |
Joshua Grams | Rocks now sorted on a grid to speed collision checking.
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commit | commitdiff | tree |
2005-07-10 |
Joshua Grams | now deleting dots which hit rocks.
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commit | commitdiff | tree |
2005-07-10 |
Joshua Grams | oops, fixed off-by-one error in new_engine_dots
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commit | commitdiff | tree |
2005-07-10 |
Joshua Grams | cleaned up bang dots code a bit
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commit | commitdiff | tree |
2005-07-09 |
Joshua Grams | removed debug stuff because it ws useless.
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commit | commitdiff | tree |
2005-07-08 |
Joshua Grams | w00t! Finally rearranged the scroll equations so they...
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commit | commitdiff | tree |
2005-07-07 |
Joshua Grams | * mt.c: Added (Mersenne Twister random number generator).
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commit | commitdiff | tree |
2005-07-07 |
Joshua Grams | Friction doesn't make sense any more, dropped that.
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commit | commitdiff | tree |
2005-07-07 |
Joshua Grams | renamed framelen and friends (again)
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commit | commitdiff | tree |
2005-07-07 |
Joshua Grams | * file.c (g_score_mode): renamed to g_score_mask.
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commit | commitdiff | tree |
2005-07-07 |
Joshua Grams | Moved macros and such from config.h to common.h
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commit | commitdiff | tree |
2005-07-06 |
Joshua Grams | We now limit how far ahead you can get. This is measured...
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commit | commitdiff | tree |
2005-07-06 |
Joshua Grams | Now have a "barrier" (which can fall behind) to enforce...
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commit | commitdiff | tree |
2005-07-06 |
Joshua Grams | renamed gamerate to framelen
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commit | commitdiff | tree |
2005-07-05 |
Joshua Grams | new option --bounciness (default changed from 100%...
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | Added constant SCREENDXMIN instead of using 7.5 everywhere.
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | OK, now we're really done with 0.3
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | poking some changes back into 0.3 before anyone notices. :)
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | Refactored Makefile
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | final changes to README, bumped to version 3
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | Updated feature list in README
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | Removed stupid speed indicator, gave screendx a minimum...
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commit | commitdiff | tree |
2005-07-04 |
Joshua Grams | removed rock counting code
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commit | commitdiff | tree |
2005-05-01 |
Joshua Grams | * main.c: removed a whole bunch of unnecessary src...
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commit | commitdiff | tree |
2005-04-29 |
Joshua Grams | number of rocks on screen now starts at 25, gradually...
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commit | commitdiff | tree |
2005-04-29 |
Joshua Grams | improved ship placement/velocity (initial and after...
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commit | commitdiff | tree |
2005-04-28 |
Joshua Grams | added constant MAX_DUST_DEPTHS.
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commit | commitdiff | tree |
2005-04-28 |
Joshua Grams | horizontal scrolling
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commit | commitdiff | tree |
2005-04-28 |
Joshua Grams | oops, I wasn't using nrocks in my timing calculations...
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commit | commitdiff | tree |
2005-04-28 |
Joshua Grams | rock generation mostly works now.
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commit | commitdiff | tree |
2005-04-28 |
Joshua Grams | started on new rock generation.
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commit | commitdiff | tree |
2005-04-23 |
Joshua Grams | * main.c (gameloop): now stops scrolling up/down when...
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commit | commitdiff | tree |
2005-04-23 |
Joshua Grams | * config.h: added CONDERROR and NULLERROR macros.
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | oops, some gfx didn't have proper transparency.
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | added constant GAMESPEED
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | removed pnmoutline (no longer necessary).
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | deleted old collision-detection code.
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | By Jove, I think I've got it!
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | bbox collision detection.
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commit | commitdiff | tree |
2005-04-07 |
Joshua Grams | data/indicators/life.png: now built by povray from...
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commit | commitdiff | tree |
2005-04-06 |
Joshua Grams | split gfx make rules into separate file for finer-grained...
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commit | commitdiff | tree |
2005-04-06 |
Joshua Grams | fixed makebangdots to check surface's colorkey.
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commit | commitdiff | tree |
2005-04-06 |
Joshua Grams | * pnmoutline.c: actually works now. Stupid, stupid...
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commit | commitdiff | tree |
2005-04-04 |
Joshua Grams | now using netpbm stuff to generate proper ship image.
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commit | commitdiff | tree |
2005-04-04 |
Joshua Grams | POV-Ray ship -- somehow collision detection still seems...
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commit | commitdiff | tree |
2005-03-14 |
Joshua Grams | No good paused banner, so I took out the code.
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commit | commitdiff | tree |
2005-01-10 |
Joshua Grams | removed deadrocks because they weren't being used.
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commit | commitdiff | tree |
2005-01-10 |
Joshua Grams | config.h - Added debug() macro, fixed Makefile and...
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commit | commitdiff | tree |
2005-01-04 |
Joshua Grams | fixes to new name input code
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commit | commitdiff | tree |
2005-01-03 |
Joshua Grams | renames:
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commit | commitdiff | tree |
2005-01-02 |
Joshua Grams | kowtowing to the compiler
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commit | commitdiff | tree |
next |