2006-04-12 |
Joshua Grams | now really removed SDL_SetAlpha calls on Windows |
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2006-04-12 |
Joshua Grams | slightly less half-assed event handling |
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2006-04-12 |
Joshua Grams | includes fixes |
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2006-04-12 |
Joshua Grams | Makefile.win fixes |
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2006-04-12 |
Joshua Grams | platform-independent arg parsing |
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2006-04-11 |
Joshua Grams | more changes for windows |
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2006-04-10 |
Joshua Grams | windows port, maybe? |
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2006-04-10 |
Joshua Grams | finish moving data files around (I think) |
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2006-04-10 |
Joshua Grams | removing most data subdirs |
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2006-03-26 |
Joshua Grams | bumped dev version to 0.5pre |
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2006-03-26 |
Joshua Grams | grr...had -ggdb in Makefile |
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2006-03-26 |
Joshua Grams | bumped version to 0.4 |
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2006-03-26 |
Joshua Grams | removed ship fade in code (unused) |
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2006-03-26 |
Joshua Grams | oops, missed some. |
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2006-03-26 |
Joshua Grams | made bang dots hit rocks, removed blast_rocks function. |
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2006-03-26 |
Joshua Grams | oops, updated todo |
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2006-03-26 |
Joshua Grams | refactored messages a bit |
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2006-03-26 |
Joshua Grams | separate scores for easy mode. |
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2006-03-26 |
Joshua Grams | fixed messages |
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2006-03-26 |
Joshua Grams | easy mode; messages at game over. |
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2006-03-25 |
Joshua Grams | Added Jason's comments from openbubbles bounce code. |
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2006-03-25 |
Joshua Grams | proper moving-away detection in bounce()? |
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2006-03-25 |
Joshua Grams | correct bounce math? |
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2006-03-25 |
Jason Woofenden | engine dots push rocks |
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2006-03-25 |
Joshua Grams | removed new ship fade, blast leaves rocks collidable... |
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2006-03-24 |
Joshua Grams | oops, pressing space was skipping high score entry. |
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2006-03-24 |
Joshua Grams | Removed control of ship during dead pause; the new... |
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2006-03-24 |
Joshua Grams | Made it easier (I hope) to avoid getting killed twice... |
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2006-03-24 |
Joshua Grams | fade new ships in, |
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2006-03-24 |
Joshua Grams | sprites now have a flag field (MOVE/DRAW/COLLIDE). |
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2006-03-24 |
Joshua Grams | we now return you to your regularly scheduled exploding... |
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2006-03-23 |
Joshua Grams | renamed *_SPRITE to *, made rocks bounce off each other. |
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2006-03-23 |
Joshua Grams | rewording bounce calculations. |
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2006-03-23 |
Joshua Grams | added area back to get_shape, bounce() uses area. |
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2006-03-23 |
Joshua Grams | * sprite.c (collide): fixed yov computation. |
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2006-03-23 |
Joshua Grams | bouncy ship :) |
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2006-03-22 |
Joshua Grams | moved grid stuff from rocks.c to sprite.c |
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2006-03-21 |
Joshua Grams | * rocks.c (struct rock): changed generic ones to Sprite. |
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2006-03-21 |
Joshua Grams | ditched the separate shape struct. |
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2006-03-21 |
Joshua Grams | Updated collide to take two sprites. |
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2006-03-21 |
Joshua Grams | renamed shape files to sprite, added todo list to svn. |
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2006-03-21 |
Joshua Grams | refactoring towards sprites, updated todo |
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2006-03-16 |
Jason Woofenden | commented DEAD_PAUSE_LENGTH and updated URL |
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2006-02-02 |
Joshua Grams | minor rearrangements and the beginnings of a Windows... |
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2006-01-05 |
Joshua Grams | * rocks.c (hit_rock, pixel_hit_rock): fix more possible... |
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2006-01-05 |
Joshua Grams | * rocks.c (hit_rocks): oops, had r(ight) where I should... |
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2006-01-05 |
Joshua Grams | * rocks.c (bucket): rewrote to work with either divisio... |
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2006-01-05 |
Joshua Grams | * rocks.c (init_buckets): oops, we weren't allocating... |
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2006-01-04 |
Joshua Grams | * rocks.c: refactored stuff and fixed linked-list bug... |
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2005-07-11 |
Joshua Grams | oops, have to check all 9 buckets. |
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2005-07-11 |
Joshua Grams | fixed 2 more dot collision bugs (last ones?) |
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2005-07-11 |
Joshua Grams | Rocks now sorted on a grid to speed collision checking. |
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2005-07-10 |
Joshua Grams | now deleting dots which hit rocks. |
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2005-07-10 |
Joshua Grams | oops, fixed off-by-one error in new_engine_dots |
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2005-07-10 |
Jason Woofenden | raised max for -g to 200 |
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2005-07-10 |
Joshua Grams | cleaned up bang dots code a bit |
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2005-07-09 |
Joshua Grams | removed debug stuff because it ws useless. |
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2005-07-08 |
Joshua Grams | w00t! Finally rearranged the scroll equations so they... |
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2005-07-07 |
Joshua Grams | * mt.c: Added (Mersenne Twister random number generator). |
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2005-07-07 |
Joshua Grams | Friction doesn't make sense any more, dropped that. |
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2005-07-07 |
Joshua Grams | renamed framelen and friends (again) |
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2005-07-07 |
Joshua Grams | * file.c (g_score_mode): renamed to g_score_mask. |
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2005-07-07 |
Joshua Grams | Moved macros and such from config.h to common.h |
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2005-07-06 |
Joshua Grams | We now limit how far ahead you can get. This is measur... |
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2005-07-06 |
Joshua Grams | Now have a "barrier" (which can fall behind) to enforce... |
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2005-07-06 |
Joshua Grams | renamed gamerate to framelen |
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2005-07-05 |
Joshua Grams | new option --bounciness (default changed from 100%... |
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2005-07-04 |
Joshua Grams | Added constant SCREENDXMIN instead of using 7.5 everywhere. |
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2005-07-04 |
Joshua Grams | OK, now we're really done with 0.3 |
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2005-07-04 |
Joshua Grams | poking some changes back into 0.3 before anyone notices. :) |
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2005-07-04 |
Joshua Grams | Refactored Makefile |
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2005-07-04 |
Joshua Grams | final changes to README, bumped to version 3 |
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2005-07-04 |
Joshua Grams | Updated feature list in README |
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2005-07-04 |
Joshua Grams | Removed stupid speed indicator, gave screendx a minimum... |
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2005-07-04 |
Joshua Grams | removed rock counting code |
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2005-05-03 |
Jason Woofenden | fixed bug when you bounce off the left or right |
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2005-05-01 |
Joshua Grams | * main.c: removed a whole bunch of unnecessary src... |
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2005-05-01 |
Jason Woofenden | fixed the speed probabilities and direction for new... |
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2005-04-29 |
Joshua Grams | number of rocks on screen now starts at 25, gradually... |
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2005-04-29 |
Jason Woofenden | made closest stars a bit further away |
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2005-04-29 |
Joshua Grams | improved ship placement/velocity (initial and after... |
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2005-04-28 |
Joshua Grams | added constant MAX_DUST_DEPTHS. |
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2005-04-28 |
Joshua Grams | horizontal scrolling |
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2005-04-28 |
Joshua Grams | oops, I wasn't using nrocks in my timing calculations... |
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2005-04-28 |
Joshua Grams | rock generation mostly works now. |
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2005-04-28 |
Joshua Grams | started on new rock generation. |
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2005-04-25 |
Jason Woofenden | you can quite regardles of game state |
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2005-04-23 |
Joshua Grams | * main.c (gameloop): now stops scrolling up/down when... |
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2005-04-23 |
Joshua Grams | * config.h: added CONDERROR and NULLERROR macros. |
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2005-04-18 |
Jason Woofenden | added README and INSTALL (with dependancies :)) |
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2005-04-18 |
Jason Woofenden | updated svn:ignore |
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2005-04-07 |
Joshua Grams | oops, some gfx didn't have proper transparency. |
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2005-04-07 |
Joshua Grams | added constant GAMESPEED |
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2005-04-07 |
Joshua Grams | removed pnmoutline (no longer necessary). |
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2005-04-07 |
Joshua Grams | deleted old collision-detection code. |
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2005-04-07 |
Joshua Grams | By Jove, I think I've got it! |
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2005-04-07 |
Joshua Grams | bbox collision detection. |
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2005-04-07 |
Joshua Grams | data/indicators/life.png: now built by povray from... |
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2005-04-06 |
Joshua Grams | split gfx make rules into separate file for finer-grain... |
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2005-04-06 |
Jason Woofenden | make clean now deletes the rock pngs as it should. |
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next |