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changed ban/unban implementation to not move the windows anymore, but map/unmap them...
[dwm.git] / client.c
index 68d10a7..85b1af8 100644 (file)
--- a/client.c
+++ b/client.c
@@ -98,10 +98,12 @@ attach(Client *c) {
 
 void
 ban(Client *c) {
-       if (c->isbanned)
+       if(c->isbanned)
                return;
-       XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
+       XUnmapWindow(dpy, c->win);
+       setclientstate(c, IconicState);
        c->isbanned = True;
+       c->unmapped++;
 }
 
 void
@@ -135,7 +137,7 @@ detach(Client *c) {
 
 void
 focus(Client *c) {
-       if((!c && selscreen)|| (c && !isvisible(c)))
+       if((!c && selscreen) || (c && !isvisible(c)))
                for(c = stack; c && !isvisible(c); c = c->snext);
        if(sel && sel != c) {
                grabbuttons(sel, False);
@@ -224,9 +226,7 @@ manage(Window w, XWindowAttributes *wa) {
                c->isfloating = (rettrans == Success) || c->isfixed;
        attach(c);
        attachstack(c);
-       ban(c);
-       XMapWindow(dpy, w);
-       setclientstate(c, NormalState);
+       c->isbanned = True;
        focus(c);
        lt->arrange();
 }
@@ -308,9 +308,10 @@ togglefloating(const char *arg) {
 
 void
 unban(Client *c) {
-       if (!c->isbanned)
+       if(!c->isbanned)
                return;
-       XMoveWindow(dpy, c->win, c->x, c->y);
+       XMapWindow(dpy, c->win);
+       setclientstate(c, NormalState);
        c->isbanned = False;
 }