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floating rules trigger centering too
[dwm.git] / config.def.h
index fdf4040..9d9a0e7 100644 (file)
 /* See LICENSE file for copyright and license details. */
 
 /* appearance */
-#define BORDERPX               1
-#define FONT                   "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
-#define NORMBORDERCOLOR                "#cccccc"
-#define NORMBGCOLOR            "#cccccc"
-#define NORMFGCOLOR            "#000000"
-#define SELBORDERCOLOR         "#0066ff"
-#define SELBGCOLOR             "#0066ff"
-#define SELFGCOLOR             "#ffffff"
-
-/* bar position */
-#define BX sx
-#define BY sy
-#define BW sw
-
-/* window area */
-#define WX 0
-#define WY bh
-#define WW sw
-#define WH sh - bh
-
-/* master area */
-#define MX WX
-#define MY WY
-#define MW ((int)(((float)sw) * 0.6))
-#define MH WH
-
-/* tile area, might be on a different screen */
-#define TX MX + MW
-#define TY WY
-#define TW WW - MW
-#define TH WH
-
-/* monocle area, might be restricted to a specific screen */
-#define MOX WX
-#define MOY WY
-#define MOW WW
-#define MOH WH
+static const char font[]            = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
+static const char normbordercolor[] = "#444444";
+static const char normbgcolor[]     = "#222222";
+static const char normfgcolor[]     = "#bbbbbb";
+static const char selbordercolor[]  = "#005577";
+static const char selbgcolor[]      = "#005577";
+static const char selfgcolor[]      = "#eeeeee";
+static const unsigned int borderpx  = 0;        /* border pixel of windows. leave at 0, use xcompmgr to show focus instead. */
+static const unsigned int snap      = 32;       /* snap pixel */
+static const Bool showbar           = True;     /* False means no bar */
+static const Bool topbar            = True;     /* False means bottom bar */
 
 /* tagging */
-const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
+static const char *tags[] = { "`", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "[", "]" };
+// the ENV var WORKSPACE_NUMBER (passed to terminal) will use these names instead:
+static const char *workspace_numbers_str[] = { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12" };
 
-Rule rules[] = {
-       /* class:instance:title substr  tags ref        isfloating */
-       { "Firefox",                    tags[8],        False },
-       { "Gimp",                       NULL,           True },
-       { "MPlayer",                    NULL,           True },
-       { "Acroread",                   NULL,           True },
+#define TBC(tag, wclass) { wclass, NULL, NULL, 1 << tag, False, False, -1 },
+#define TBT(tag, title) { NULL, NULL, title, 1 << tag, False, False, -1 },
+#define SHBC(tag, wclass) { wclass, NULL, NULL, 1 << tag, False, True, -1 },
+static const Rule rules[] = {
+       /* xprop(1):
+        *      WM_CLASS(STRING) = instance, class
+        *      WM_NAME(STRING) = title
+        */
+       // Tag By Class
+       TBC( 1, "Chromium")
+       TBC( 1, "Firefox")
+       TBC( 1, "Iceweasel")
+       TBC(10, "Pidgin")
+       // Screen Hog (By class) + tag
+       SHBC( 2, "Inkscape")
+       SHBC( 2, "org-openstreetmap-josm-Main") // Josm (both splash and main window)
+       SHBC( 5, "Gimp")
+       // Tag By Title (matches prefix)
+       // These rules are used to keep terminals in the right workspace (tag) accross dwm restarts
+       // Put something like this in your .zshrc:
+       //     function preexec { echo -ne "\033]0;w$WORKSPACE_NUMBER: $1\a"; }
+       //     function precmd { echo -ne "\033]0;w$WORKSPACE_NUMBER: $PWD\a"; }
+       TBT( 1, "w1: ")
+       TBT( 2, "w2: ")
+       TBT( 3, "w3: ")
+       TBT( 4, "w4: ")
+       TBT( 5, "w5: ")
+       TBT( 6, "w6: ")
+       TBT( 7, "w7: ")
+       TBT( 8, "w8: ")
+       TBT( 9, "w9: ")
+       TBT(10, "w10: ")
+       TBT(11, "w11: ")
+       TBT(12, "w12: ")
 };
 
 /* layout(s) */
-#define RESIZEHINTS            True    /* False - respect size hints in tiled resizals */
-#define SNAP                   32      /* snap pixel */
+static const float mfact      = 0.595; /* factor of master area size [0.05..0.95] */
+static const int nmaster      = 1;    /* number of clients in master area. This setting probably does nothing */
+static const Bool resizehints = False; /* True means respect size hints in tiled resizals */
 
-Layout layouts[] = {
-       /* symbol               function        isfloating */
-       { "[]|",                tileh,          False }, /* first entry is default */
-       { "[]=",                tilev,          False },
-       { "><>",                floating,       True },
-       { "[M]",                monocle,        True },
+static const Layout layouts[] = {
+       /* symbol     arrange function */
+       { "   ",      jason_layout },
+       { "Flo",      NULL },    // floating (don't think this gets used ever)
+       { "   ",      monocle }, // symbol is ignored
 };
 
 /* key definitions */
-#define MODKEY                 Mod1Mask
-Key keys[] = {
-       /* modifier                     key             function        argument */
-#if ANSELM_OFFICE
-       { MODKEY,                       XK_p,           spawn,
-               "exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"' -x 0 -y 0 -w 1280" },
-#else
-       { MODKEY,                       XK_p,           spawn,
-               "exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
-#endif
-       { MODKEY|ShiftMask,             XK_Return,      spawn, "exec uxterm" },
-       { MODKEY,                       XK_j,           focusnext,      NULL },
-       { MODKEY,                       XK_k,           focusprev,      NULL },
-       { MODKEY,                       XK_r,           reapply,        NULL },
-       { MODKEY,                       XK_Return,      zoom,           NULL },
-       { MODKEY,                       XK_Tab,         viewprevtag,    NULL },
-       { MODKEY,                       XK_m,           setlayout,      "[M]" },
-       { MODKEY,                       XK_f,           setlayout,      "><>" },
-       { MODKEY,                       XK_v,           setlayout,      "[]=" },
-       { MODKEY,                       XK_h,           setlayout,      "[]|" },
-       { MODKEY|ShiftMask,             XK_space,       togglefloating, NULL },
-       { MODKEY|ShiftMask,             XK_c,           killclient,     NULL },
-       { MODKEY,                       XK_0,           view,           NULL },
-       { MODKEY,                       XK_1,           view,           tags[0] },
-       { MODKEY,                       XK_2,           view,           tags[1] },
-       { MODKEY,                       XK_3,           view,           tags[2] },
-       { MODKEY,                       XK_4,           view,           tags[3] },
-       { MODKEY,                       XK_5,           view,           tags[4] },
-       { MODKEY,                       XK_6,           view,           tags[5] },
-       { MODKEY,                       XK_7,           view,           tags[6] },
-       { MODKEY,                       XK_8,           view,           tags[7] },
-       { MODKEY,                       XK_9,           view,           tags[8] },
-       { MODKEY|ControlMask,           XK_1,           toggleview,     tags[0] },
-       { MODKEY|ControlMask,           XK_2,           toggleview,     tags[1] },
-       { MODKEY|ControlMask,           XK_3,           toggleview,     tags[2] },
-       { MODKEY|ControlMask,           XK_4,           toggleview,     tags[3] },
-       { MODKEY|ControlMask,           XK_5,           toggleview,     tags[4] },
-       { MODKEY|ControlMask,           XK_6,           toggleview,     tags[5] },
-       { MODKEY|ControlMask,           XK_7,           toggleview,     tags[6] },
-       { MODKEY|ControlMask,           XK_8,           toggleview,     tags[7] },
-       { MODKEY|ControlMask,           XK_9,           toggleview,     tags[8] },
-       { MODKEY|ShiftMask,             XK_0,           tag,            NULL },
-       { MODKEY|ShiftMask,             XK_1,           tag,            tags[0] },
-       { MODKEY|ShiftMask,             XK_2,           tag,            tags[1] },
-       { MODKEY|ShiftMask,             XK_3,           tag,            tags[2] },
-       { MODKEY|ShiftMask,             XK_4,           tag,            tags[3] },
-       { MODKEY|ShiftMask,             XK_5,           tag,            tags[4] },
-       { MODKEY|ShiftMask,             XK_6,           tag,            tags[5] },
-       { MODKEY|ShiftMask,             XK_7,           tag,            tags[6] },
-       { MODKEY|ShiftMask,             XK_8,           tag,            tags[7] },
-       { MODKEY|ShiftMask,             XK_9,           tag,            tags[8] },
-       { MODKEY|ControlMask|ShiftMask, XK_1,           toggletag,      tags[0] },
-       { MODKEY|ControlMask|ShiftMask, XK_2,           toggletag,      tags[1] },
-       { MODKEY|ControlMask|ShiftMask, XK_3,           toggletag,      tags[2] },
-       { MODKEY|ControlMask|ShiftMask, XK_4,           toggletag,      tags[3] },
-       { MODKEY|ControlMask|ShiftMask, XK_5,           toggletag,      tags[4] },
-       { MODKEY|ControlMask|ShiftMask, XK_6,           toggletag,      tags[5] },
-       { MODKEY|ControlMask|ShiftMask, XK_7,           toggletag,      tags[6] },
-       { MODKEY|ControlMask|ShiftMask, XK_8,           toggletag,      tags[7] },
-       { MODKEY|ControlMask|ShiftMask, XK_9,           toggletag,      tags[8] },
-       { MODKEY|ShiftMask,             XK_q,           quit,           NULL },
+#define MODKEY Mod4Mask
+#define TAGKEYS(KEY,TAG) \
+       { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
+       { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
+       { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
+       { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
+
+/* helper for spawning shell commands in the pre dwm-5.0 fashion */
+#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
+
+/* commands */
+static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
+//static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
+static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
+char WORKSPACE_NUMBER[] = "WORKSPACE_NUMBER=00"; // if you change the _length_ of this string, update spawn() in dwm.c. This is the ENV var passed to your terminal. The value is pulled from workspace_numbers_str based on the active tag.
+static const char *termcmd[]  = { "env", (const char *)(&(WORKSPACE_NUMBER[0])), "st", NULL };
+
+static Key keys[] = {
+       /* modifier                     key        function        argument */
+       { 0,                            XK_F1,     spawn,          {.v = dmenucmd } },
+       { 0,                            XK_F2,     kbspawn,        {.v = termcmd } },
+       { MODKEY,                       XK_b,      togglebar,      {0} },
+       { MODKEY,                       XK_n,      focusstack,     {.i = +1 } },
+       { MODKEY,                       XK_h,      focusstack,     {.i = 0 } },
+//     { MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
+//     { MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
+       { MODKEY|ControlMask,           XK_h,      setmfact,       {.f = -0.05} },
+       { MODKEY|ControlMask,           XK_n,      setmfact,       {.f = +0.05} },
+       { MODKEY|ShiftMask,             XK_h,      zoom,           {0} },
+       { MODKEY,                       XK_Tab,    view,           {0} },
+       { MODKEY,                       XK_w,      killclient,     {0} },
+       { MODKEY|ShiftMask,             XK_f,      setlayout,      {.v = &layouts[0]} },
+       { MODKEY|ShiftMask|ControlMask, XK_f,      setlayout,      {.v = &layouts[1]} },
+       { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[2]} },
+//     { MODKEY,                       XK_space,  setlayout,      {0} },
+       { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
+//     { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
+//     { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
+//     { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
+//     { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
+//     { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
+//     { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
+       TAGKEYS(                        XK_grave,                  0)
+       TAGKEYS(                        XK_1,                      1)
+       TAGKEYS(                        XK_2,                      2)
+       TAGKEYS(                        XK_3,                      3)
+       TAGKEYS(                        XK_4,                      4)
+       TAGKEYS(                        XK_5,                      5)
+       TAGKEYS(                        XK_6,                      6)
+       TAGKEYS(                        XK_7,                      7)
+       TAGKEYS(                        XK_8,                      8)
+       TAGKEYS(                        XK_9,                      9)
+       TAGKEYS(                        XK_0,                      10)
+       TAGKEYS(                        XK_bracketleft,            11)
+       TAGKEYS(                        XK_bracketright,           12)
+       { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
 };
+
+/* button definitions */
+/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
+static Button buttons[] = {
+       /* click                event mask      button          function        argument */
+       { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
+       { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
+       { ClkWinTitle,          0,              Button2,        zoom,           {0} },
+       { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
+       { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
+       { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
+       { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
+       { ClkTagBar,            0,              Button1,        view,           {0} },
+       { ClkTagBar,            0,              Button3,        toggleview,     {0} },
+       { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
+       { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
+};
+