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separated layout-specific stuff into separate .h and .c files which are included...
[dwm.git] / config.default.h
index 5a8d594..1f0fe8c 100644 (file)
@@ -25,14 +25,15 @@ static Rule rule[] = { \
 };
 
 /* layout(s) */
+#include "tile.h"
+#include "float.h"
 #define LAYOUTS \
 static Layout layout[] = { \
        /* symbol               function */ \
        { "[]=",                tile }, /* first entry is default */ \
        { "><>",                floating }, \
 };
-#define NMASTER                        1       /* clients in master area */
-#define RATIO                  .8      /* ratio of tile */
+#define MASTER                 0.6     /* 0.1 .. 0.9 */
 #define SNAP                   32      /* snap pixel */
 
 /* key definitions */
@@ -44,12 +45,10 @@ static Key key[] = { \
        { MODKEY,                       XK_p,           spawn,          "exe=`dmenu_path | dmenu` && exec $exe" }, \
        { MODKEY,                       XK_space,       setlayout,      NULL }, \
        { MODKEY,                       XK_b,           togglebar,      NULL }, \
-       { MODKEY,                       XK_h,           incratio,       ".1" }, \
-       { MODKEY,                       XK_l,           incratio,       "-.1" }, \
-       { MODKEY|ShiftMask,             XK_j,           incnmaster,     "1" }, \
-       { MODKEY|ShiftMask,             XK_k,           incnmaster,     "-1" }, \
        { MODKEY,                       XK_j,           focusclient,    "1" }, \
        { MODKEY,                       XK_k,           focusclient,    "-1" }, \
+       { MODKEY,                       XK_h,           incmaster,      "-0.05" }, \
+       { MODKEY,                       XK_l,           incmaster,      "0.05" }, \
        { MODKEY,                       XK_m,           togglemax,      NULL }, \
        { MODKEY,                       XK_Return,      zoom,           NULL }, \
        { MODKEY|ShiftMask,             XK_space,       togglefloating, NULL }, \