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introduced tile.c, some refactoring of functions
[dwm.git] / config.default.h
index e8df621..c1274a1 100644 (file)
@@ -9,6 +9,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
 #define FLOATSYMBOL            "><>"
 #define TILESYMBOL             "[]="
 
+#define BORDERPX               1
 #define FONT                   "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
 #define NORMBORDERCOLOR                "#dddddd"
 #define NORMBGCOLOR            "#eeeeee"
@@ -21,6 +22,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
 #define MODKEY                 Mod1Mask
 #define NMASTER                        1               /* clients in master area */
 #define SNAP                   20              /* pixel */
+#define TOPBAR                 True            /* False */
 
 #define KEYS \
 static Key key[] = { \
@@ -82,6 +84,7 @@ static Key key[] = { \
 #define RULES \
 static Rule rule[] = { \
        /* class:instance:title regex   tags regex      isfloat */ \
-       { "Firefox.*",                  "2",            False }, \
-       { "Gimp.*",                     NULL,           True }, \
+       { "Gimp",                       NULL,           True }, \
+       { "MPlayer",                    NULL,           True }, \
+       { "Acroread",                   NULL,           True }, \
 };