struct Client {
char name[256];
int x, y, w, h;
- int fx, fy, fw, fh;
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, maxax, minay, maxay;
long flags;
typedef struct {
const char *symbol;
void (*arrange)(void);
- Bool isfloating;
} Layout;
typedef struct {
void configure(Client *c);
void configurenotify(XEvent *e);
void configurerequest(XEvent *e);
-unsigned int counttiled(void);
void destroynotify(XEvent *e);
void detach(Client *c);
void detachstack(Client *c);
Client *nexttiled(Client *c);
void propertynotify(XEvent *e);
void quit(const char *arg);
-void reapply(const char *arg);
void resize(Client *c, int x, int y, int w, int h, Bool sizehints);
void resizemouse(Client *c);
void restack(void);
void run(void);
void scan(void);
void setclientstate(Client *c, long state);
-void setlayout(const char *arg);
void setmfact(const char *arg);
void setup(void);
void spawn(const char *arg);
void tag(const char *arg);
unsigned int textnw(const char *text, unsigned int len);
unsigned int textw(const char *text);
-void tileh(void);
-void tilehstack(unsigned int n);
-Client *tilemaster(unsigned int n);
void tileresize(Client *c, int x, int y, int w, int h);
-void tilev(void);
-void tilevstack(unsigned int n);
+void tile(void);
void togglefloating(const char *arg);
+void togglelayout(const char *arg);
void toggletag(const char *arg);
void toggleview(const char *arg);
void unban(Client *c);
void
applyrules(Client *c) {
- unsigned int i, j;
+ unsigned int i;
Bool matched = False;
Rule *r;
XClassHint ch = { 0 };
&& (!r->instance || (ch.res_name && strstr(ch.res_name, r->instance)))) {
c->isfloating = r->isfloating;
if(r->tag) {
- if(r->tag[0] == '*' && r->tag[1] == 0)
- for(j = 0; j < LENGTH(tags); i++)
- c->tags[j] = True;
- else
- c->tags[idxoftag(r->tag)] = True;
+ c->tags[idxoftag(r->tag)] = True;
matched = True;
}
}
for(c = clients; c; c = c->next)
if(isvisible(c, NULL)) {
unban(c);
- if(lt->isfloating || c->isfloating)
- resize(c, c->fx, c->fy, c->fw, c->fh, True);
+ if(!lt->arrange || c->isfloating)
+ resize(c, c->x, c->y, c->w, c->h, True);
}
else
ban(c);
}
}
if((ev->x < x + blw) && ev->button == Button1)
- setlayout(NULL);
+ togglelayout(NULL);
}
else if((c = getclient(ev->window))) {
focus(c);
movemouse(c);
}
else if(ev->button == Button2) {
- if(!lt->isfloating && c->isfloating)
+ if(lt->arrange && c->isfloating)
togglefloating(NULL);
else
zoom(NULL);
if((c = getclient(ev->window))) {
if(ev->value_mask & CWBorderWidth)
c->bw = ev->border_width;
- if(c->isfixed || c->isfloating || lt->isfloating) {
+ if(c->isfixed || c->isfloating || !lt->arrange) {
if(ev->value_mask & CWX)
c->x = sx + ev->x;
if(ev->value_mask & CWY)
XSync(dpy, False);
}
-unsigned int
-counttiled(void) {
- unsigned int n;
- Client *c;
-
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
- return n;
-}
-
void
destroynotify(XEvent *e) {
Client *c;
/* geometry */
c->x = wa->x;
c->y = wa->y;
- c->w = c->fw = wa->width;
- c->h = c->fh = wa->height;
+ c->w = wa->width;
+ c->h = wa->height;
c->oldbw = wa->border_width;
if(c->w == sw && c->h == sh) {
c->x = sx;
c->y = MAX(c->y, wy);
c->bw = BORDERPX;
}
- c->fx = c->x;
- c->fy = c->y;
wc.border_width = c->bw;
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
Client *c;
for(c = clients; c; c = c->next)
- if((lt->isfloating || !c->isfloating) && isvisible(c, NULL))
+ if(!c->isfloating && isvisible(c, NULL))
resize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw, RESIZEHINTS);
}
ny = wy;
else if(abs((wy + wh) - (ny + c->h + 2 * c->bw)) < SNAP)
ny = wy + wh - c->h - 2 * c->bw;
- if(!c->isfloating && !lt->isfloating && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
+ if(!c->isfloating && lt->arrange && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
togglefloating(NULL);
- if(lt->isfloating || c->isfloating) {
- c->fx = nx;
- c->fy = ny;
+ if(!lt->arrange || c->isfloating)
resize(c, nx, ny, c->w, c->h, False);
- }
break;
}
}
}
void
-reapply(const char *arg) {
- Client *c;
-
- for(c = clients; c; c = c->next) {
- memset(c->tags, 0, TAGSZ);
- applyrules(c);
- }
- arrange();
-}
-
-void
resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
XWindowChanges wc;
XSync(dpy, False);
nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
- if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
- c->fx = c->x;
- c->fy = c->y;
+ if(!c->isfloating && lt->arrange && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
togglefloating(NULL);
}
- if((lt->isfloating) || c->isfloating) {
+ if(!lt->arrange || c->isfloating)
resize(c, c->x, c->y, nw, nh, True);
- c->fw = nw;
- c->fh = nh;
- }
break;
}
}
drawbar();
if(!sel)
return;
- if(sel->isfloating || lt->isfloating)
+ if(sel->isfloating || !lt->arrange)
XRaiseWindow(dpy, sel->win);
- if(!lt->isfloating) {
+ if(lt->arrange) {
wc.stack_mode = Below;
wc.sibling = barwin;
for(c = stack; c; c = c->snext)
PropModeReplace, (unsigned char *)data, 2);
}
-void
-setlayout(const char *arg) {
- unsigned int i;
-
- if(!arg) {
- if(++lt == &layouts[LENGTH(layouts)])
- lt = &layouts[0];
- }
- else {
- for(i = 0; i < LENGTH(layouts); i++)
- if(!strcmp(arg, layouts[i].symbol))
- break;
- if(i == LENGTH(layouts))
- return;
- lt = &layouts[i];
- }
- if(sel)
- arrange();
- else
- drawbar();
-}
-
+/* TODO: move this into tile.c */
void
setmfact(const char *arg) {
double d;
- if(lt->isfloating)
+ if(!lt->arrange) /* TODO: check this against the actual tile() function */
return;
if(!arg)
mfact = MFACT;
}
void
-tileh(void) {
- int x, w;
- unsigned int i, n = counttiled();
- Client *c;
-
- if(n == 0)
- return;
- c = tilemaster(n);
- if(--n == 0)
- return;
-
- x = tx;
- w = tw / n;
- if(w < bh)
- w = tw;
-
- for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
- if(i + 1 == n) /* remainder */
- tileresize(c, x, ty, (tx + tw) - x - 2 * c->bw, th - 2 * c->bw);
- else
- tileresize(c, x, ty, w - 2 * c->bw, th - 2 * c->bw);
- if(w != tw)
- x = c->x + c->w + 2 * c->bw;
- }
-}
-
-Client *
-tilemaster(unsigned int n) {
- Client *c = nexttiled(clients);
-
- if(n == 1)
- tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
- else
- tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
- return c;
-}
-
-void
tileresize(Client *c, int x, int y, int w, int h) {
resize(c, x, y, w, h, RESIZEHINTS);
if((RESIZEHINTS) && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
}
void
-tilev(void) {
+tile(void) {
int y, h;
- unsigned int i, n = counttiled();
+ unsigned int i, n;
Client *c;
+ for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
if(n == 0)
return;
- c = tilemaster(n);
+
+ /* master */
+ c = nexttiled(clients);
+
+ if(n == 1)
+ tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
+ else
+ tileresize(c, mx, my, mw - 2 * c->bw, mh - 2 * c->bw);
+
if(--n == 0)
return;
+ /* tile stack */
y = ty;
h = th / n;
if(h < bh)
}
void
+togglelayout(const char *arg) {
+ unsigned int i;
+
+ if(!arg) {
+ if(++lt == &layouts[LENGTH(layouts)])
+ lt = &layouts[0];
+ }
+ else {
+ for(i = 0; i < LENGTH(layouts); i++)
+ if(!strcmp(arg, layouts[i].symbol))
+ break;
+ if(i == LENGTH(layouts))
+ return;
+ lt = &layouts[i];
+ }
+ if(sel)
+ arrange();
+ else
+ drawbar();
+}
+
+void
toggletag(const char *arg) {
unsigned int i, j;
return -1;
}
+/* TODO: move this into tile.c */
void
zoom(const char *arg) {
Client *c = sel;
if(c == nexttiled(clients))
if(!c || !(c = nexttiled(c->next)))
return;
- if(!lt->isfloating && !sel->isfloating) {
+ if(lt->arrange && !sel->isfloating) { /* TODO: check this against tile() */
detach(c);
attach(c);
focus(c);