x = (dc.font.ascent + dc.font.descent + 2) / 4;
if(filled)
XFillRectangle(dpy, dc.drawable, dc.gc, dc.x+1, dc.y+1, x+1, x+1);
x = (dc.font.ascent + dc.font.descent + 2) / 4;
if(filled)
XFillRectangle(dpy, dc.drawable, dc.gc, dc.x+1, dc.y+1, x+1, x+1);