void run(void);
void scan(void);
void setclientstate(Client *c, long state);
-void setlayout(const char *arg);
void setmfact(const char *arg);
void setup(void);
void spawn(const char *arg);
void tilev(void);
void tilevstack(unsigned int n);
void togglefloating(const char *arg);
+void togglelayout(const char *arg);
void toggletag(const char *arg);
void toggleview(const char *arg);
void unban(Client *c);
}
}
if((ev->x < x + blw) && ev->button == Button1)
- setlayout(NULL);
+ togglelayout(NULL);
}
else if((c = getclient(ev->window))) {
focus(c);
detachstack(Client *c) {
Client **tc;
- for(tc=&stack; *tc && *tc != c; tc=&(*tc)->snext);
+ for(tc = &stack; *tc && *tc != c; tc = &(*tc)->snext);
*tc = c->snext;
}
/* adjust for aspect limits */
if(c->minax != c->maxax && c->minay != c->maxay
- && c->minax > 0 && c->maxax > 0 && c->minay > 0 && c->maxay > 0)
- {
+ && c->minax > 0 && c->maxax > 0 && c->minay > 0 && c->maxay > 0) {
if(w * c->maxay > h * c->maxax)
w = h * c->maxax / c->maxay;
else if(w * c->minay < h * c->minax)
}
void
-setlayout(const char *arg) {
- unsigned int i;
-
- if(!arg) {
- if(++lt == &layouts[LENGTH(layouts)])
- lt = &layouts[0];
- }
- else {
- for(i = 0; i < LENGTH(layouts); i++)
- if(!strcmp(arg, layouts[i].symbol))
- break;
- if(i == LENGTH(layouts))
- return;
- lt = &layouts[i];
- }
- if(sel)
- arrange();
- else
- drawbar();
-}
-
-void
setmfact(const char *arg) {
double d;
if(!sel)
return;
for(i = 0; i < LENGTH(tags); i++)
- sel->tags[i] = (NULL == arg);
+ sel->tags[i] = (arg == NULL);
sel->tags[idxoftag(arg)] = True;
arrange();
}
}
void
+togglelayout(const char *arg) {
+ unsigned int i;
+
+ if(!arg) {
+ if(++lt == &layouts[LENGTH(layouts)])
+ lt = &layouts[0];
+ }
+ else {
+ for(i = 0; i < LENGTH(layouts); i++)
+ if(!strcmp(arg, layouts[i].symbol))
+ break;
+ if(i == LENGTH(layouts))
+ return;
+ lt = &layouts[i];
+ }
+ if(sel)
+ arrange();
+ else
+ drawbar();
+}
+
+void
toggletag(const char *arg) {
unsigned int i, j;