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applied Nicolas Capit's patch as interim solution until the multiscreen support is...
[dwm.git] / dwm.c
diff --git a/dwm.c b/dwm.c
index 8c1adeb..f842b41 100644 (file)
--- a/dwm.c
+++ b/dwm.c
@@ -42,7 +42,7 @@
 
 /* macros */
 #define BUTTONMASK              (ButtonPressMask|ButtonReleaseMask)
-#define CLEANMASK(mask)         (mask & (ShiftMask|ControlMask|Mod1Mask|Mod2Mask|Mod3Mask|Mod4Mask|Mod5Mask))
+#define CLEANMASK(mask)         (mask & ~(numlockmask|LockMask) & (ShiftMask|ControlMask|Mod1Mask|Mod2Mask|Mod3Mask|Mod4Mask|Mod5Mask))
 #define INRECT(X,Y,RX,RY,RW,RH) ((X) >= (RX) && (X) < (RX) + (RW) && (Y) >= (RY) && (Y) < (RY) + (RH))
 #define ISVISIBLE(C)            ((C->tags & C->mon->tagset[C->mon->seltags]))
 #define LENGTH(X)               (sizeof X / sizeof X[0])
@@ -442,7 +442,7 @@ buttonpress(XEvent *e) {
                }
                else if(ev->x < x + blw)
                        click = ClkLtSymbol;
-               else if(ev->x > selmon->wx + selmon->ww - TEXTW(stext))
+               else if(ev->x > selmon->ww - TEXTW(stext))
                        click = ClkStatusText;
                else
                        click = ClkWinTitle;