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prepared 0.3
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                        body {
                                color: #000000;
                                font-family: sans-serif;
+                               margin: 20px 20px 20px 20px;
                        }
                </style>
        </head>
                <center>
                        <img src="dwm.png"/><br />
                        <h3>dynamic window manager</h3>
-               <center>
-               <h2>Description</h3>
+               </center>
+               <h3>Description</h3>
                <p>
                dwm is a dynamic window manager for X11.
                </p>
-               <h2>Differences to wmii</h2     
-               <p>
-               In contrast to wmii, dwm is only a window manager, and nothing else.
-               Hence, it is much smaller, faster and simpler. dwm does
-               <b>not</b> include following features wmii provides:
-               </p>
-               <ul>
-                       <li>9P support</li>
-                       <li>status bar</li>
-                       <li>menu</li>
-                       <li>editable tagbars</li>
-                       <li>shell-based config/control file</li>
-                       <li>small tools (selection printer, mouse warper)</li>
-               </ul>
-               <p>
-               dwm is only a single binary, it's source code is intended to never
-               exceed 2000 SLOC.
-               </p>
-               <p>
-               dwm is customized through editing its source code, that makes it
-               extremely fast and secure - it does not process any input data which
-               hasn't been known at compile time, except window title names.
-               </p>
+               <h4>Philosophy</h4>
                <p>
-               dwm is based on tagging and dynamic window management (however simpler
-               than wmii or larswm).
+               As founder and main developer of wmii I came to the conclusion that
+               wmii is too clunky for my needs. I don't need so many funky features
+               and all this hype about remote control through a 9P service, I only
+               want to manage my windows in a simple, but dynamic way. wmii never got
+               finished because I listened to users, who proposed arbitrary ideas I
+               considered useful. This resulted in an extreme <a
+               href="http://www.jwz.org/doc/cadt.html">CADT</a> development model,
+               which was a mistake. Thus the philosophy of dwm is simply <i>to fit my
+               needs</i> (maybe yours as well). That's it.
                </p>
+               <h4>Differences to ion, larswm, and wmii</h4>
                <p>
-               dwm don't distinguishes between layers, there is no floating or managed
-               layer. Wether the clients of currently selected tag are managed or not
-               managed, you can re-arrange all clients on the fly. Popup- and
-               fixed-size windows are treated unmanaged. 
-               </p>
-               <p>
-               dwm uses 1-pixel borders to provide the maximum of screen real
-               estate to clients. Small titlebars are only drawn in front of unfocused
-               clients.
+               In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.
                </p>
+               <ul>
+                       <li>
+                       dwm has no Lua integration, no 9P support, no menu, no editable
+                       tagbars, no shell-based configuration, no remote control, and comes
+                       without any additional tools like printing the selection or warping
+                       the mouse.
+                       </li>
+                       <li>
+                       dwm is only a single binary, it's source code is intended to never
+                       exceed 2000 SLOC.
+                       </li>
+                       <li>
+                       dwm is based on tagging and dynamic window management (however
+                       simpler than ion, wmii or larswm). It manages windows in
+                       tiling and floating modes. Either mode can be applied dynamically,
+                       depending on the application in use and the task performed.
+                       </li>
+                       <li>
+                       dwm don't distinguishes between layers, there is no floating or
+                       tiled layer. Wether the clients of currently selected tag are in
+                       tiled mode or not, you can re-arrange all clients on the fly.
+                       Popup- and fixed-size windows are treated floating, however. 
+                       </li>
+                       <li>
+                       dwm is customized through editing its source code, that makes it
+                       extremely fast and secure - it does not process any input data
+                       which hasn't been known at compile time, except window title names
+                       and status text read from standard input. You don't have to learn
+                       Lua/sh/ruby or some weird configuration file format (like X
+                       resource files), beside C to customize it for your needs,
+                       you <b>only</b> have to learn C.
+                       </li>
+                       <li>
+                       Because dwm is customized through editing its source code, it's
+                       pointless to make binary packages of it. This keeps its userbase
+                       small and elitist. No novices asking stupid questions.
+                       </li>
+                       <li>
+                       dwm uses 1-pixel borders to provide the maximum of screen real
+                       estate to clients. Small titlebars are only drawn in front of
+                       unfocused clients.
+                       </li>
+                       <li>
+                       dwm reads from standard input to print arbitrary status text (like
+                       the date, load, battery charge). That's much simpler than
+                       larsremote, wmiir and what not...
+                       </li>
+                       <li>
+                       It can be downloaded and distributed under the conditions
+                       of the <a href="http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+                       </li>
+               </ul>
+               <h4>Links</h4>
+               <ul>
+                       <li><a href="http://10kloc.org/cgi-bin/man/man2html?query=dwm">Man page</a></li>
+                       <li><a href="http://10kloc.org/shots/dwm-20060714.png">Screenshot</a> (20060714)</li>
+                       <li><a href="http://10kloc.org/download/poster.ps">A4 poster (PostScript)</a></li>
+                       <li>Mailing List: <a href="http://10kloc.org/cgi-bin/mailman/listinfo/dwm">dwm at wmii dot de</a> <a href="http://10kloc.org/pipermail/dwm/">(Archives)</a></li>
+                       <li>IRC channel: <code>#dwm</code> at <code>irc.oftc.net</code></li>
+               </ul>
+               <h3>Development</h3>
                <p>
-               garbeam <b>don't</b> wants any feedback to dwm. If you ask for support,
-               feature requests or if you report bugs, they will be <b>ignored</b>
-               with a high chance. dwm is only intended to fit garbeam's needs,
-               however you are free to download and distribute/relicense it, with the
-               conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+               dwm is actively developed in parallel to wmii. You can <a href="http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command:
                </p>
-               <h2>Development</h2>
                <p>
-               dwm is actively developed in parallel to wmii. You can <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command:
+               <code>hg clone http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm</code>
                </p>
+               <h3>Download</h3>
+               <ul>
+                       <li><a href="http://10kloc.org/download/dwm-0.2.tar.gz">dwm 0.2</a> (13kb) (20060717)</li>
+               </ul>
+               <h3>Miscellaneous</h3>
                <p>
-               <em>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</em>
+               You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a>
+               if you like dwm and the dwm logo, which has been designed by Anselm.
                </p>
-               <p>--Anselm</p>
+               <p><small>--Anselm (20060714)</small></p>
        </body>
 </html>