JasonWoof Got questions, comments, patches, etc.? Contact Jason Woofenden
fixed several things, nearly feature complete
[dwm.git] / dwm.html
index b617c8c..d1602fb 100644 (file)
--- a/dwm.html
+++ b/dwm.html
@@ -8,70 +8,85 @@
                        body {
                                color: #000000;
                                font-family: sans-serif;
+                               margin: 20px 20px 20px 20px;
                        }
                </style>
        </head>
        <body>
                <center>
-                       <img src="logo.png"/><br />
+                       <img src="dwm.png"/><br />
                        <h3>dynamic window manager</h3>
-               <center>
-               <h2>Description</h3>
+               </center>
+               <h3>Description</h3>
                <p>
                dwm is a dynamic window manager for X11.
                </p>
-               <h2>Differences to wmii</h2     
+               <h3>Philosophy</h3>
+               <p>
+               As founder and main developer of wmii I came to the conclusion that
+               wmii is too clunky for my needs. I don't need so many funky features
+               and all this hype about remote control through a 9P service, I only
+               want to manage my windows in a simple, but dynamic way. wmii never got
+               finished because I listened to users, who proposed arbitrary ideas I
+               considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a>
+               development model, which was a mistake. Thus the philosophy of
+               dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it.
+               </p>
+               <h3>Differences to wmii</h3     
                <p>
                In contrast to wmii, dwm is only a window manager, and nothing else.
-               Hence, it is much smaller, faster and simpler. dwm does
-               <b>not</b> include following features wmii provides:
+               Hence, it is much smaller, faster and simpler.
                </p>
                <ul>
-                       <li>9P support</li>
-                       <li>status bar</li>
-                       <li>menu</li>
-                       <li>editable tagbars</li>
-                       <li>shell-based config/control file</li>
-                       <li>small tools (selection printer, mouse warper)</li>
+                       <li>
+                       dwm has no 9P support, no status bar, no menu, no editable tagbars,
+                       no shell-based configuration and remote control and comes without
+                       any additional tools like printing the selection or warping the
+                       mouse.
+                       </li>
+                       <li>
+                       dwm is only a single binary, it's source code is intended to never
+                       exceed 2000 SLOC.
+                       </li>
+                       <li>
+                       dwm is customized through editing its source code, that makes it
+                       extremely fast and secure - it does not process any input data which
+                       hasn't been known at compile time, except window title names.
+                       </li>
+                       <li>
+                       dwm is based on tagging and dynamic window management (however simpler
+                       than wmii or larswm).
+                       </li>
+                       <li>
+                       dwm don't distinguishes between layers, there is no floating or
+                       managed layer. Wether the clients of currently selected tag are
+                       managed or not, you can re-arrange all clients on the fly. Popup-
+                       and fixed-size windows are treated unmanaged. 
+                       </li>
+                       <li>
+                       dwm uses 1-pixel borders to provide the maximum of screen real
+                       estate to clients. Small titlebars are only drawn in front of unfocused
+                       clients.
+                       </li>
+                       <li>
+                       garbeam <b>does not</b> want any feedback to dwm. If you ask for support,
+                       feature requests, or if you report bugs, they will be <b>ignored</b>
+                       with a high chance. dwm is only intended to fit garbeams needs.
+                       However you are free to download and distribute/relicense it, with the
+                       conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+                       </li>
                </ul>
+               <h3>Screenshot</h3>
                <p>
-               dwm is only a single binary, it's source code is intended to never
-               exceed 2000 SLOC.
-               </p>
-               <p>
-               dwm is customized through editing its source code, that makes it
-               extremely fast and secure - it does not process any input data which
-               hasn't been known at compile time, except window title names.
-               </p>
-               <p>
-               dwm is based on tagging and dynamic window management (however simpler
-               than wmii or larswm).
-               </p>
-               <p>
-               dwm don't distinguishes between layers, there is no floating or managed
-               layer. Wether the clients of currently selected tag are managed or not
-               managed, you can re-arrange all clients on the fly. Popup- and
-               fixed-size windows are treated unmanaged. 
-               </p>
-               <p>
-               dwm uses 1-pixel borders to provide the maximum of screen real
-               estate to clients. Small titlebars are only drawn in front of unfocused
-               clients.
-               </p>
-               <p>
-               garbeam <b>don't</b> wants any feedback to dwm. If you ask for support,
-               feature requests or if you report bugs, they will be <b>ignored</b>
-               with a high chance. dwm is only intended to fit garbeam's needs,
-               however you are free to download and distribute/relicense it, with the
-               conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
+               <a href="http://wmii.de/shots/dwm-20060713.png">Click here for a screenshot</a> (20060713)
                </p>
-               <h2>Development</h2>
+               <h3>Development</h3>
                <p>
                dwm is actively developed in parallel to wmii. You can <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command:
                </p>
                <p>
-               <em>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</em>
+               <code>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</code>
                </p>
-               <p>--Anselm</p>
+               <p>--Anselm (20060713)</p>
        </body>
 </html>