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replaced Arg union with const char *arg, seems cleaner to me, even if we need atoi...
[dwm.git]
/
event.c
diff --git
a/event.c
b/event.c
index
f765fe1
..
ae08f86
100644
(file)
--- a/
event.c
+++ b/
event.c
@@
-2,6
+2,7
@@
* See LICENSE file for license details.
*/
#include "dwm.h"
* See LICENSE file for license details.
*/
#include "dwm.h"
+#include <stdio.h>
#include <stdlib.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>
#include <stdlib.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>
@@
-11,8
+12,8
@@
typedef struct {
unsigned long mod;
KeySym keysym;
typedef struct {
unsigned long mod;
KeySym keysym;
- void (*func)(Arg arg);
- Arg arg;
+ void (*func)(const char *arg);
+ const char *arg;
} Key;
KEYS
} Key;
KEYS
@@
-112,27
+113,29
@@
resizemouse(Client *c) {
static void
buttonpress(XEvent *e) {
static void
buttonpress(XEvent *e) {
- int x;
- Arg a;
+ static char arg[8];
+ int i, x;
Client *c;
XButtonPressedEvent *ev = &e->xbutton;
Client *c;
XButtonPressedEvent *ev = &e->xbutton;
+ arg[0] = 0;
if(barwin == ev->window) {
x = 0;
if(barwin == ev->window) {
x = 0;
- for(a.i = 0; a.i < ntags; a.i++) {
- x += textw(tags[a.i]);
+ for(i = 0; i < ntags; i++) {
+ x += textw(tags[i]);
if(ev->x < x) {
if(ev->x < x) {
+ snprintf(arg, sizeof arg, "%d", i);
if(ev->button == Button1) {
if(ev->state & MODKEY)
if(ev->button == Button1) {
if(ev->state & MODKEY)
- tag(a);
+ tag(arg);
else
else
- view(a);
+ view(arg);
}
else if(ev->button == Button3) {
if(ev->state & MODKEY)
}
else if(ev->button == Button3) {
if(ev->state & MODKEY)
- toggletag(a);
+ toggletag(arg);
else
else
- toggleview(a);
+ toggleview(arg);
}
return;
}
}
return;
}
@@
-140,8
+143,7
@@
buttonpress(XEvent *e) {
if(ev->x < x + blw)
switch(ev->button) {
case Button1:
if(ev->x < x + blw)
switch(ev->button) {
case Button1:
- a.i = -1;
- setlayout(a);
+ setlayout("-1");
break;
}
}
break;
}
}
@@
-154,7
+156,7
@@
buttonpress(XEvent *e) {
movemouse(c);
}
else if(ev->button == Button2)
movemouse(c);
}
else if(ev->button == Button2)
- zoom(a);
+ zoom(NULL);
else if(ev->button == Button3
&& (lt->arrange == versatile || c->isversatile) && !c->isfixed)
{
else if(ev->button == Button3
&& (lt->arrange == versatile || c->isversatile) && !c->isfixed)
{