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moved floating to layout.c, kept tile.c outside
[dwm.git] / float.c
diff --git a/float.c b/float.c
deleted file mode 100644 (file)
index 25bec69..0000000
--- a/float.c
+++ /dev/null
@@ -1,41 +0,0 @@
-/* See LICENSE file for copyright and license details. */
-#include "dwm.h"
-
-/* extern */
-
-void
-floating(void) {
-       Client *c;
-
-       if(lt->arrange != floating)
-               return;
-
-       for(c = clients; c; c = c->next)
-               if(isvisible(c)) {
-                       unban(c);
-                       resize(c, c->x, c->y, c->w, c->h, True);
-               }
-               else
-                       ban(c);
-       focus(NULL);
-       restack();
-}
-
-void
-togglemax(const char *arg) {
-       XEvent ev;
-
-       if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
-               return;
-       if((sel->ismax = !sel->ismax)) {
-               sel->rx = sel->x;
-               sel->ry = sel->y;
-               sel->rw = sel->w;
-               sel->rh = sel->h;
-               resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
-       }
-       else
-               resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
-       drawstatus();
-       while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
-}