JasonWoof Got questions, comments, patches, etc.? Contact Jason Woofenden
separated layout-specific stuff into separate .h and .c files which are included...
[dwm.git] / float.c
diff --git a/float.c b/float.c
new file mode 100644 (file)
index 0000000..25bec69
--- /dev/null
+++ b/float.c
@@ -0,0 +1,41 @@
+/* See LICENSE file for copyright and license details. */
+#include "dwm.h"
+
+/* extern */
+
+void
+floating(void) {
+       Client *c;
+
+       if(lt->arrange != floating)
+               return;
+
+       for(c = clients; c; c = c->next)
+               if(isvisible(c)) {
+                       unban(c);
+                       resize(c, c->x, c->y, c->w, c->h, True);
+               }
+               else
+                       ban(c);
+       focus(NULL);
+       restack();
+}
+
+void
+togglemax(const char *arg) {
+       XEvent ev;
+
+       if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
+               return;
+       if((sel->ismax = !sel->ismax)) {
+               sel->rx = sel->x;
+               sel->ry = sel->y;
+               sel->rw = sel->w;
+               sel->rh = sel->h;
+               resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
+       }
+       else
+               resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
+       drawstatus();
+       while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
+}