} Layout;
unsigned int blw = 0;
-static unsigned int sellayout = 0; /* default */
+static unsigned int ltidx = 0; /* default */
static void
floating(void) { /* default floating layout */
unban(c);
else
ban(c);
- layouts[sellayout].arrange();
+ layouts[ltidx].arrange();
focus(NULL);
restack();
}
const char *
getsymbol(void)
{
- return layouts[sellayout].symbol;
+ return layouts[ltidx].symbol;
}
Bool
isfloating(void) {
- return layouts[sellayout].arrange == floating;
+ return layouts[ltidx].arrange == floating;
}
Bool
isarrange(void (*func)())
{
- return func == layouts[sellayout].arrange;
+ return func == layouts[ltidx].arrange;
}
void
initlayouts(void) {
unsigned int i, w;
- /* TODO deserialize sellayout if present */
+ /* TODO deserialize ltidx if present */
nlayouts = sizeof layouts / sizeof layouts[0];
for(blw = i = 0; i < nlayouts; i++) {
w = textw(layouts[i].symbol);
int i;
if(!arg) {
- if(++sellayout == nlayouts)
- sellayout = 0;;
+ if(++ltidx == nlayouts)
+ ltidx = 0;;
}
else {
i = atoi(arg);
if(i < 0 || i >= nlayouts)
return;
- sellayout = i;
+ ltidx = i;
}
if(sel)
arrange();