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made Layout a static struct in layout.c, added some convenience getters in layout...
[dwm.git] / layout.c
index f8c92ee..a660fd7 100644 (file)
--- a/layout.c
+++ b/layout.c
@@ -2,81 +2,41 @@
 #include "dwm.h"
 #include <stdlib.h>
 
+typedef struct {
+       const char *symbol;
+       void (*arrange)(void);
+} Layout;
+
 unsigned int blw = 0;
-Layout *lt = NULL;
+static Layout *lt = NULL;
 
 /* static */
 
-static unsigned int nlayouts = 0;
-static unsigned int masterw = MASTERWIDTH;
-static unsigned int nmaster = NMASTER;
-
 static void
-tile(void) {
-       unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
+floating(void) {
        Client *c;
 
-       for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
-               n++;
-       /* window geoms */
-       mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
-       mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
-       th = (n > nmaster) ? wah / (n - nmaster) : 0;
-       tw = waw - mw;
-
-       for(i = 0, c = clients; c; c = c->next)
-               if(isvisible(c)) {
-                       unban(c);
-                       if(c->isfloating)
-                               continue;
-                       c->ismax = False;
-                       nx = wax;
-                       ny = way;
-                       if(i < nmaster) {
-                               ny += i * mh;
-                               nw = mw - 2 * c->border;
-                               nh = mh;
-                               if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
-                                       nh = wah - mh * i;
-                               nh -= 2 * c->border;
-                       }
-                       else {  /* tile window */
-                               nx += mw;
-                               nw = tw - 2 * c->border;
-                               if(th > 2 * c->border) {
-                                       ny += (i - nmaster) * th;
-                                       nh = th;
-                                       if(i + 1 == n) /* remainder */
-                                               nh = wah - th * (i - nmaster);
-                                       nh -= 2 * c->border;
-                               }
-                               else /* fallback if th <= 2 * c->border */
-                                       nh = wah - 2 * c->border;
-                       }
-                       resize(c, nx, ny, nw, nh, False);
-                       i++;
-               }
-               else
-                       ban(c);
-       focus(NULL);
-       restack();
+       for(c = clients; c; c = c->next)
+               if(isvisible(c))
+                       resize(c, c->x, c->y, c->w, c->h, True);
 }
 
+static unsigned int nlayouts = 0;
+
 LAYOUTS
 
 /* extern */
 
 void
-floating(void) {
+arrange(void) {
        Client *c;
 
        for(c = clients; c; c = c->next)
-               if(isvisible(c)) {
+               if(isvisible(c))
                        unban(c);
-                       resize(c, c->x, c->y, c->w, c->h, True);
-               }
                else
                        ban(c);
+       lt->arrange();
        focus(NULL);
        restack();
 }
@@ -105,40 +65,21 @@ focusclient(const char *arg) {
        }
 }
 
-void
-incmasterw(const char *arg) {
-       int i;
-       if(lt->arrange != tile)
-               return;
-       if(!arg)
-               masterw = MASTERWIDTH;
-       else {
-               i = atoi(arg);
-               if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX 
-               || waw * (masterw + i) / 1000 <= 2 * BORDERPX)
-                       return;
-               masterw += i;
-       }
-       lt->arrange();
+const char *
+getsymbol(void)
+{
+       return lt->symbol;
 }
 
-void
-incnmaster(const char *arg) {
-       int i;
+Bool
+isfloating(void) {
+       return lt->arrange == floating;
+}
 
-       if(!arg)
-               nmaster = NMASTER;
-       else {
-               i = atoi(arg);
-               if((lt->arrange != tile) || (nmaster + i < 1)
-               || (wah / (nmaster + i) <= 2 * BORDERPX))
-                       return;
-               nmaster += i;
-       }
-       if(sel)
-               lt->arrange();
-       else
-               drawstatus();
+Bool
+isarrange(void (*func)())
+{
+       return func == lt->arrange;
 }
 
 void
@@ -205,7 +146,7 @@ setlayout(const char *arg) {
                lt = &layout[i];
        }
        if(sel)
-               lt->arrange();
+               arrange();
        else
                drawstatus();
 }
@@ -217,7 +158,7 @@ togglebar(const char *arg) {
        else
                bpos = BarOff;
        updatebarpos();
-       lt->arrange();
+       arrange();
 }
 
 void
@@ -238,18 +179,3 @@ togglemax(const char *arg) {
        drawstatus();
        while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
 }
-
-void
-zoom(const char *arg) {
-       Client *c;
-
-       if(!sel || lt->arrange == floating || sel->isfloating)
-               return;
-       if((c = sel) == nexttiled(clients))
-               if(!(c = nexttiled(c->next)))
-                       return;
-       detach(c);
-       attach(c);
-       focus(c);
-       lt->arrange();
-}