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separated layout-specific stuff into separate .h and .c files which are included...
[dwm.git] / tile.c
diff --git a/tile.c b/tile.c
new file mode 100644 (file)
index 0000000..40e40e2
--- /dev/null
+++ b/tile.c
@@ -0,0 +1,88 @@
+/* See LICENSE file for copyright and license details. */
+#include "dwm.h"
+#include <stdio.h>
+
+/* static */
+
+static double master = MASTER;
+
+/* extern */
+
+void
+incmaster(const char *arg) {
+       double delta;
+
+       if(lt->arrange != tile)
+               return;
+
+       /* arg handling, manipulate master */
+       if(arg && (1 == sscanf(arg, "%lf", &delta))) {
+               if(delta + master > 0.1 && delta + master < 0.9)
+                       master += delta;
+       }
+
+       lt->arrange();
+}
+
+void
+tile(void) {
+       unsigned int i, n, nx, ny, nw, nh, mw, th;
+       Client *c;
+
+       for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
+               n++;
+
+       /* window geoms */
+       mw = (n == 1) ? waw : master * waw;
+       th = (n > 1) ? wah / (n - 1) : 0;
+       if(n > 1 && th < bh)
+               th = wah;
+
+       nx = wax;
+       ny = way;
+       for(i = 0, c = clients; c; c = c->next)
+               if(isvisible(c)) {
+                       unban(c);
+                       if(c->isfloating)
+                               continue;
+                       c->ismax = False;
+                       if(i == 0) { /* master */
+                               nw = mw - 2 * c->border;
+                               nh = wah - 2 * c->border;
+                       }
+                       else {  /* tile window */
+                               if(i == 1) {
+                                       ny = way;
+                                       nx += mw;
+                               }
+                               nw = waw - mw - 2 * c->border;
+                               if(i + 1 == n) /* remainder */
+                                       nh = (way + wah) - ny - 2 * c->border;
+                               else
+                                       nh = th - 2 * c->border;
+                       }
+                       resize(c, nx, ny, nw, nh, False);
+                       if(n > 1 && th != wah)
+                               ny += nh + 2 * c->border;
+                       i++;
+               }
+               else
+                       ban(c);
+       focus(NULL);
+       restack();
+}
+
+void
+zoom(const char *arg) {
+       Client *c;
+
+       if(!sel || lt->arrange == floating || sel->isfloating)
+               return;
+       if((c = sel) == nexttiled(clients))
+               if(!(c = nexttiled(c->next)))
+                       return;
+       detach(c);
+       attach(c);
+       focus(c);
+       lt->arrange();
+}