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applied Gottox' windowarea patch
[dwm.git] / view.c
diff --git a/view.c b/view.c
index 0c9ea6f..bd43da9 100644 (file)
--- a/view.c
+++ b/view.c
@@ -49,10 +49,10 @@ togglemax(Client *c) {
                return;
 
        if((c->ismax = !c->ismax)) {
-               c->rx = c->x; c->x = sx;
-               c->ry = c->y; c->y = bh;
-               c->rw = c->w; c->w = sw - 2 * BORDERPX;
-               c->rh = c->h; c->h = sh - bh - 2 * BORDERPX;
+               c->rx = c->x; c->x = wax;
+               c->ry = c->y; c->y = way;
+               c->rw = c->w; c->w = waw - 2 * BORDERPX;
+               c->rh = c->h; c->h = wah - 2 * BORDERPX;
        }
        else {
                c->x = c->rx;
@@ -99,17 +99,13 @@ dofloat(void) {
 
 void
 dotile(void) {
-       unsigned int i, n, mpx, stackw, stackh, th;
+       unsigned int i, n, mpx, stackw, th;
        Client *c;
 
        for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
                n++;
-       mpx = (sw * master) / 1000;
-       stackw = sw - mpx;
-       stackh = sh - bh;
-       th = stackh;
-       if(n > 1)
-               th /= (n - 1);
+       mpx = (waw * master) / 1000;
+       stackw = waw - mpx;
 
        for(i = 0, c = clients; c; c = c->next)
                if(isvisible(c)) {
@@ -118,28 +114,26 @@ dotile(void) {
                                continue;
                        }
                        c->ismax = False;
-                       c->x = sx;
-                       c->y = sy + bh;
+                       c->x = wax;
+                       c->y = way;
                        if(n == 1) { /* only 1 window */
-                               c->w = sw - 2 * BORDERPX;
-                               c->h = sh - 2 * BORDERPX - bh;
+                               c->w = waw - 2 * BORDERPX;
+                               c->h = wah - 2 * BORDERPX;
                        }
                        else if(i == 0) { /* master window */
-                               c->w = mpx - 2 * BORDERPX;
-                               c->h = sh - bh - 2 * BORDERPX;
+                               c->w = waw - stackw - 2 * BORDERPX;
+                               c->h = wah - 2 * BORDERPX;
+                               th = wah / (n - 1);
                        }
                        else {  /* tile window */
                                c->x += mpx;
                                c->w = stackw - 2 * BORDERPX;
                                if(th > bh) {
-                                       c->y = sy + (i - 1) * th + bh;
-                                       if(i + 1 == n)
-                                               c->h = sh - c->y - 2 * BORDERPX;
-                                       else
-                                               c->h = th - 2 * BORDERPX;
+                                       c->y = way + (i - 1) * th;
+                                       c->h = th - 2 * BORDERPX;
                                }
                                else /* fallback if th < bh */
-                                       c->h = stackh - 2 * BORDERPX;
+                                       c->h = wah - 2 * BORDERPX;
                        }
                        resize(c, False, TopLeft);
                        i++;