JasonWoof Got questions, comments, patches, etc.? Contact Jason Woofenden
renamed column into area
[dwm.git] / view.c
diff --git a/view.c b/view.c
index e799094..d3378ff 100644 (file)
--- a/view.c
+++ b/view.c
@@ -49,8 +49,8 @@ togglemax(Client *c)
        if((c->ismax = !c->ismax)) {
                c->rx = c->x; c->x = sx;
                c->ry = c->y; c->y = bh;
-               c->rw = c->w; c->w = sw;
-               c->rh = c->h; c->h = sh - bh - 2;
+               c->rw = c->w; c->w = sw - 2 * BORDERPX;
+               c->rh = c->h; c->h = sh - bh - 2 * BORDERPX;
        }
        else {
                c->x = c->rx;
@@ -95,6 +95,24 @@ dofloat(Arg *arg) {
        restack();
 }
 
+/* This algorithm is based on a (M)aster area and a (S)tacking area.
+ * It supports following arrangements:
+ *
+ *     MMMS            MMMM
+ *     MMMS            MMMM
+ *     MMMS            SSSS
+ *
+ * The stacking area can be set to arrange clients vertically or horizontally.
+ * Through inverting the algorithm it can be used to achieve following setup in
+ * a dual head environment (due to running two dwm instances concurrently on
+ * the specific screen):
+ *
+ *     SMM MMS         MMM MMM
+ *     SMM MMS         MMM MMM
+ *     SMM MMS         SSS SSS
+ *
+ * This uses the center of the two screens for master areas.
+ */
 void
 dotile(Arg *arg) {
        int h, i, n, w;
@@ -119,29 +137,29 @@ dotile(Arg *arg) {
                        if(n == 1) {
                                c->x = sx;
                                c->y = sy + bh;
-                               c->w = sw - 2;
-                               c->h = sh - 2 - bh;
+                               c->w = sw - 2 * BORDERPX;
+                               c->h = sh - 2 * BORDERPX - bh;
                        }
                        else if(i == 0) {
                                c->x = sx;
                                c->y = sy + bh;
-                               c->w = mw - 2;
-                               c->h = sh - 2 - bh;
+                               c->w = mw - 2 * BORDERPX;
+                               c->h = sh - 2 * BORDERPX - bh;
                        }
                        else if(h > bh) {
                                c->x = sx + mw;
                                c->y = sy + (i - 1) * h + bh;
-                               c->w = w - 2;
+                               c->w = w - 2 * BORDERPX;
                                if(i + 1 == n)
-                                       c->h = sh - c->y - 2;
+                                       c->h = sh - c->y - 2 * BORDERPX;
                                else
-                                       c->h = h - 2;
+                                       c->h = h - 2 * BORDERPX;
                        }
                        else { /* fallback if h < bh */
                                c->x = sx + mw;
                                c->y = sy + bh;
-                               c->w = w - 2;
-                               c->h = sh - 2 - bh;
+                               c->w = w - 2 * BORDERPX;
+                               c->h = sh - 2 * BORDERPX - bh;
                        }
                        resize(c, False, TopLeft);
                        i++;