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yet another simplification of dotile()
authorAnselm R. Garbe <arg@10kloc.org>
Thu, 5 Oct 2006 10:18:04 +0000 (12:18 +0200)
committerAnselm R. Garbe <arg@10kloc.org>
Thu, 5 Oct 2006 10:18:04 +0000 (12:18 +0200)
view.c

diff --git a/view.c b/view.c
index 93a8c66..1bce54a 100644 (file)
--- a/view.c
+++ b/view.c
@@ -133,17 +133,15 @@ dotile(Arg *arg) {
                                continue;
                        }
                        c->ismax = False;
+                       c->x = sx;
+                       c->y = sy + bh;
                        if(n == 1) { /* only 1 window */
-                               c->x = sx;
-                               c->y = sy + bh;
                                c->w = sw - 2 * BORDERPX;
                                c->h = sh - 2 * BORDERPX - bh;
                        }
                        else if(i == 0) { /* master window */
-                               c->x = sx;
                                if(stackpos == StackLeft)
                                        c->x += stackw;
-                               c->y = sy + bh;
                                switch(stackpos) {
                                case StackLeft:
                                case StackRight:
@@ -156,35 +154,32 @@ dotile(Arg *arg) {
                                        break;
                                }
                        }
-                       else if(th > bh) { /* tile window */
-                               c->x = sx;
+                       else {  /* tile window */
                                if(stackpos == StackRight)
                                        c->x += master;
-                               c->w = tw - 2 * BORDERPX;
-                               c->h = th - 2 * BORDERPX;
-                               switch(stackpos) {
-                               case StackLeft:
-                               case StackRight:
-                                       c->y = sy + (i - 1) * th + bh;
-                                       if(i + 1 == n)
-                                               c->h = sh - c->y - 2 * BORDERPX;
-                                       break;
-                               case StackBottom:
-                                       c->y = sy + master + (i - 1) * th + bh;
-                                       if(i + 1 == n)
-                                               c->h = sh - c->y - 2 * BORDERPX;
-                                       break;
+                               if(th > bh) {
+                                       switch(stackpos) {
+                                       case StackLeft:
+                                       case StackRight:
+                                               c->y = sy + (i - 1) * th + bh;
+                                               if(i + 1 == n)
+                                                       c->h = sh - c->y - 2 * BORDERPX;
+                                               break;
+                                       case StackBottom:
+                                               c->y = sy + master + (i - 1) * th + bh;
+                                               if(i + 1 == n)
+                                                       c->h = sh - c->y - 2 * BORDERPX;
+                                               break;
+                                       }
+                                       c->w = tw - 2 * BORDERPX;
+                                       c->h = th - 2 * BORDERPX;
+                               }
+                               else { /* fallback if th < bh */
+                                       if(stackpos == StackBottom)
+                                               c->y += master;
+                                       c->w = stackw - 2 * BORDERPX;
+                                       c->h = stackh - 2 * BORDERPX;
                                }
-                       }
-                       else { /* fallback if th < bh */
-                               c->x = sx;
-                               if(stackpos == StackRight)
-                                       c->x += master;
-                               c->y = sy + bh;
-                               if(stackpos == StackBottom)
-                                       c->y += master;
-                               c->w = stackw - 2 * BORDERPX;
-                               c->h = stackh - 2 * BORDERPX;
                        }
                        resize(c, False, TopLeft);
                        i++;