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small simplification to dotile() (thx to Ross for this hint)
authorarg@mig29 <unknown>
Wed, 20 Dec 2006 11:07:05 +0000 (12:07 +0100)
committerarg@mig29 <unknown>
Wed, 20 Dec 2006 11:07:05 +0000 (12:07 +0100)
view.c

diff --git a/view.c b/view.c
index baa2ac6..9bc4e99 100644 (file)
--- a/view.c
+++ b/view.c
@@ -69,13 +69,12 @@ dofloat(void) {
 
 void
 dotile(void) {
-       unsigned int i, n, mpx, stackw, th;
+       unsigned int i, n, mpw, th;
        Client *c;
 
        for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
                n++;
-       mpx = (waw * master) / 1000;
-       stackw = waw - mpx;
+       mpw = (waw * master) / 1000;
 
        for(i = 0, c = clients; c; c = c->next)
                if(isvisible(c)) {
@@ -91,13 +90,13 @@ dotile(void) {
                                c->h = wah - 2 * BORDERPX;
                        }
                        else if(i == 0) { /* master window */
-                               c->w = mpx - 2 * BORDERPX;
+                               c->w = mpw - 2 * BORDERPX;
                                c->h = wah - 2 * BORDERPX;
                                th = wah / (n - 1);
                        }
                        else {  /* tile window */
-                               c->x += mpx;
-                               c->w = stackw - 2 * BORDERPX;
+                               c->x += mpw;
+                               c->w = (waw - mpw) - 2 * BORDERPX;
                                if(th > bh) {
                                        c->y += (i - 1) * th;
                                        c->h = th - 2 * BORDERPX;