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s/nextunfloating/nexttiled/, changed zoom() behavior
authorAnselm R Garbe <garbeam@gmail.com>
Thu, 22 May 2008 10:12:22 +0000 (11:12 +0100)
committerAnselm R Garbe <garbeam@gmail.com>
Thu, 22 May 2008 10:12:22 +0000 (11:12 +0100)
dwm.c

diff --git a/dwm.c b/dwm.c
index 5138752..8dc88fe 100644 (file)
--- a/dwm.c
+++ b/dwm.c
@@ -156,7 +156,7 @@ void manage(Window w, XWindowAttributes *wa);
 void mappingnotify(XEvent *e);
 void maprequest(XEvent *e);
 void movemouse(Client *c);
-Client *nextunfloating(Client *c);
+Client *nexttiled(Client *c);
 void propertynotify(XEvent *e);
 void quit(const void *arg);
 void resize(Client *c, int x, int y, int w, int h, Bool sizehints);
@@ -1051,7 +1051,7 @@ movemouse(Client *c) {
 }
 
 Client *
-nextunfloating(Client *c) {
+nexttiled(Client *c) {
        for(; c && (c->isfloating || !isvisible(c)); c = c->next);
        return c;
 }
@@ -1464,12 +1464,12 @@ tile(void) {
        uint i, n;
        Client *c;
 
-       for(n = 0, c = nextunfloating(clients); c; c = nextunfloating(c->next), n++);
+       for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next), n++);
        if(n == 0)
                return;
 
        /* master */
-       c = nextunfloating(clients);
+       c = nexttiled(clients);
 
        if(n == 1)
                tileresize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw);
@@ -1487,7 +1487,7 @@ tile(void) {
        if(h < bh)
                h = th;
 
-       for(i = 0, c = nextunfloating(c->next); c; c = nextunfloating(c->next), i++) {
+       for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
                if(i + 1 == n) /* remainder */
                        tileresize(c, x, y, w - 2 * c->bw, (ty + th) - y - 2 * c->bw);
                else
@@ -1789,14 +1789,14 @@ void
 zoom(const void *arg) {
        Client *c = sel;
 
-       if(c == nextunfloating(clients))
-               if(!c || !(c = nextunfloating(c->next)))
+       if(!lt->arrange || sel->isfloating)
+               return;
+       if(c == nexttiled(clients))
+               if(!c || !(c = nexttiled(c->next)))
                        return;
-       if(lt->arrange == tile && !sel->isfloating) {
-               detach(c);
-               attach(c);
-               focus(c);
-       }
+       detach(c);
+       attach(c);
+       focus(c);
        arrange();
 }