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number of rocks on screen now starts at 25, gradually increasing
[vor.git]
/
config.h
diff --git
a/config.h
b/config.h
index
62ba253
..
6b346c5
100644
(file)
--- a/
config.h
+++ b/
config.h
@@
-19,6
+19,8
@@
#define NROCKS 50
// image file containing font for score stuff.
#define BIG_FONT_FILE "fonts/score.png"
#define NROCKS 50
// image file containing font for score stuff.
#define BIG_FONT_FILE "fonts/score.png"
+#define I_ROCKS 25 // initial/final counts for rocks-on-screen.
+#define F_ROCKS 45
#define MAXROCKS 120 // MAX Rocks
#define MAXROCKHEIGHT 100
#define MAXROCKS 120 // MAX Rocks
#define MAXROCKHEIGHT 100
@@
-27,6
+29,7
@@
#define MAXENGINEDOTS 5000
#define MAXBANGDOTS 50000
#define MAXSPACEDOTS 2000
#define MAXENGINEDOTS 5000
#define MAXBANGDOTS 50000
#define MAXSPACEDOTS 2000
+#define MAXDUSTDEPTH 2
#define W 100
#define M 255
#define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die
#define W 100
#define M 255
#define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die