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bouncy ship :)
[vor.git]
/
config.h
diff --git
a/config.h
b/config.h
index
5c7729c
..
da4c6a5
100644
(file)
--- a/
config.h
+++ b/
config.h
@@
-36,6
+36,10
@@
// radius^2 (pixels) which will be cleared of rocks when you die
#define BLAST_RADIUS 300
// radius^2 (pixels) which will be cleared of rocks when you die
#define BLAST_RADIUS 300
+
+// time (in 1/60ths of a seccond) between when you blow up, and when your next
+// ship appears. Make it at least 20.0 so the explosion has time to push the
+// rocks away.
#define DEAD_PAUSE_LENGTH 40.0
#define MAX_PATH_LEN 1024
#define DEAD_PAUSE_LENGTH 40.0
#define MAX_PATH_LEN 1024