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number of rocks on screen now starts at 25, gradually increasing
[vor.git]
/
main.c
diff --git
a/main.c
b/main.c
index
112d6d7
..
61b2caa
100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-76,7
+76,7
@@
float gamerate; // this controls the speed of everything that moves.
float bangx, bangy, bangdx, bangdy;
float bangx, bangy, bangdx, bangdy;
-int nships,score,initticks,ticks_since_last, last_ticks;
+int nships,score,ticks_since_last, last_ticks;
int gameover;
int maneuver = 0;
int sound_flag, music_flag;
int gameover;
int maneuver = 0;
int sound_flag, music_flag;
@@
-897,7
+897,6
@@
main(int argc, char **argv) {
}
reset_rocks();
}
reset_rocks();
- initticks = SDL_GetTicks();
gameloop();
return 0;
gameloop();
return 0;