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oops, fixing README
0.3
author
Joshua Grams
<josh@qualdan.com>
Mon, 4 Jul 2005 13:12:00 +0000
(13:12 +0000)
committer
Joshua Grams
<josh@qualdan.com>
Mon, 4 Jul 2005 13:12:00 +0000
(13:12 +0000)
README
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diff --git
a/README
b/README
index
7c6d86e
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5f702d5
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(file)
--- a/
README
+++ b/
README
@@
-22,7
+22,7
@@
Note: This is a fairly hard game, intended to be a quickie game for when you
want to kill a few spare minutes. For reference, my best time [Josh Grams] is
about 2 minutes in version 0.3. I'm not generally very good at video games, but
I have been playing this one for quite a while now. However, you can make it
want to kill a few spare minutes. For reference, my best time [Josh Grams] is
about 2 minutes in version 0.3. I'm not generally very good at video games, but
I have been playing this one for quite a while now. However, you can make it
-substantially easier by slowing the game down. New in version 0.4, we have a
+substantially easier by slowing the game down. New in version 0.3, we have a
command-line option --game-speed=N%. New players may like to try it at 0.75 or
even 0.66.
command-line option --game-speed=N%. New players may like to try it at 0.75 or
even 0.66.
@@
-47,7
+47,6
@@
User-Visible Changes:
* Fully random rock generation; rocks no longer wrap vertically.
* Rocks' relative speeds are now uniform in all directions (i.e. much more
up/down speed variation). Noticeably hard...err...more "interesting".
* Fully random rock generation; rocks no longer wrap vertically.
* Rocks' relative speeds are now uniform in all directions (i.e. much more
up/down speed variation). Noticeably hard...err...more "interesting".
-0.4:
* Command-line option --game-speed.
Internal Technical Changes:
* Command-line option --game-speed.
Internal Technical Changes: