JasonWoof Got questions, comments, patches, etc.? Contact Jason Woofenden
vor.git
2006-04-12 Joshua Gramsnow really removed SDL_SetAlpha calls on Windows
2006-04-12 Joshua Gramsslightly less half-assed event handling
2006-04-12 Joshua Gramsincludes fixes
2006-04-12 Joshua GramsMakefile.win fixes
2006-04-12 Joshua Gramsplatform-independent arg parsing
2006-04-11 Joshua Gramsmore changes for windows
2006-04-10 Joshua Gramswindows port, maybe?
2006-04-10 Joshua Gramsfinish moving data files around (I think)
2006-04-10 Joshua Gramsremoving most data subdirs
2006-03-26 Joshua Gramsbumped dev version to 0.5pre
2006-03-26 Joshua Gramsgrr...had -ggdb in Makefile
2006-03-26 Joshua Gramsbumped version to 0.4
2006-03-26 Joshua Gramsremoved ship fade in code (unused)
2006-03-26 Joshua Gramsoops, missed some.
2006-03-26 Joshua Gramsmade bang dots hit rocks, removed blast_rocks function.
2006-03-26 Joshua Gramsoops, updated todo
2006-03-26 Joshua Gramsrefactored messages a bit
2006-03-26 Joshua Gramsseparate scores for easy mode.
2006-03-26 Joshua Gramsfixed messages
2006-03-26 Joshua Gramseasy mode; messages at game over.
2006-03-25 Joshua GramsAdded Jason's comments from openbubbles bounce code.
2006-03-25 Joshua Gramsproper moving-away detection in bounce()?
2006-03-25 Joshua Gramscorrect bounce math?
2006-03-25 Jason Woofendenengine dots push rocks
2006-03-25 Joshua Gramsremoved new ship fade, blast leaves rocks collidable...
2006-03-24 Joshua Gramsoops, pressing space was skipping high score entry.
2006-03-24 Joshua GramsRemoved control of ship during dead pause; the new...
2006-03-24 Joshua GramsMade it easier (I hope) to avoid getting killed twice...
2006-03-24 Joshua Gramsfade new ships in,
2006-03-24 Joshua Gramssprites now have a flag field (MOVE/DRAW/COLLIDE).
2006-03-24 Joshua Gramswe now return you to your regularly scheduled exploding...
2006-03-23 Joshua Gramsrenamed *_SPRITE to *, made rocks bounce off each other.
2006-03-23 Joshua Gramsrewording bounce calculations.
2006-03-23 Joshua Gramsadded area back to get_shape, bounce() uses area.
2006-03-23 Joshua Grams* sprite.c (collide): fixed yov computation.
2006-03-23 Joshua Gramsbouncy ship :)
2006-03-22 Joshua Gramsmoved grid stuff from rocks.c to sprite.c
2006-03-21 Joshua Grams* rocks.c (struct rock): changed generic ones to Sprite.
2006-03-21 Joshua Gramsditched the separate shape struct.
2006-03-21 Joshua GramsUpdated collide to take two sprites.
2006-03-21 Joshua Gramsrenamed shape files to sprite, added todo list to svn.
2006-03-21 Joshua Gramsrefactoring towards sprites, updated todo
2006-03-16 Jason Woofendencommented DEAD_PAUSE_LENGTH and updated URL
2006-02-02 Joshua Gramsminor rearrangements and the beginnings of a Windows...
2006-01-05 Joshua Grams* rocks.c (hit_rock, pixel_hit_rock): fix more possible...
2006-01-05 Joshua Grams* rocks.c (hit_rocks): oops, had r(ight) where I should...
2006-01-05 Joshua Grams* rocks.c (bucket): rewrote to work with either divisio...
2006-01-05 Joshua Grams* rocks.c (init_buckets): oops, we weren't allocating...
2006-01-04 Joshua Grams* rocks.c: refactored stuff and fixed linked-list bug...
2005-07-11 Joshua Gramsoops, have to check all 9 buckets.
2005-07-11 Joshua Gramsfixed 2 more dot collision bugs (last ones?)
2005-07-11 Joshua GramsRocks now sorted on a grid to speed collision checking.
2005-07-10 Joshua Gramsnow deleting dots which hit rocks.
2005-07-10 Joshua Gramsoops, fixed off-by-one error in new_engine_dots
2005-07-10 Jason Woofendenraised max for -g to 200
2005-07-10 Joshua Gramscleaned up bang dots code a bit
2005-07-09 Joshua Gramsremoved debug stuff because it ws useless.
2005-07-08 Joshua Gramsw00t! Finally rearranged the scroll equations so they...
2005-07-07 Joshua Grams* mt.c: Added (Mersenne Twister random number generator).
2005-07-07 Joshua GramsFriction doesn't make sense any more, dropped that.
2005-07-07 Joshua Gramsrenamed framelen and friends (again)
2005-07-07 Joshua Grams* file.c (g_score_mode): renamed to g_score_mask.
2005-07-07 Joshua GramsMoved macros and such from config.h to common.h
2005-07-06 Joshua GramsWe now limit how far ahead you can get. This is measur...
2005-07-06 Joshua GramsNow have a "barrier" (which can fall behind) to enforce...
2005-07-06 Joshua Gramsrenamed gamerate to framelen
2005-07-05 Joshua Gramsnew option --bounciness (default changed from 100%...
2005-07-04 Joshua GramsAdded constant SCREENDXMIN instead of using 7.5 everywhere.
2005-07-04 Joshua GramsOK, now we're really done with 0.3
2005-07-04 Joshua Gramspoking some changes back into 0.3 before anyone notices. :)
2005-07-04 Joshua GramsRefactored Makefile
2005-07-04 Joshua Gramsfinal changes to README, bumped to version 3
2005-07-04 Joshua GramsUpdated feature list in README
2005-07-04 Joshua GramsRemoved stupid speed indicator, gave screendx a minimum...
2005-07-04 Joshua Gramsremoved rock counting code
2005-05-03 Jason Woofendenfixed bug when you bounce off the left or right
2005-05-01 Joshua Grams* main.c: removed a whole bunch of unnecessary src...
2005-05-01 Jason Woofendenfixed the speed probabilities and direction for new...
2005-04-29 Joshua Gramsnumber of rocks on screen now starts at 25, gradually...
2005-04-29 Jason Woofendenmade closest stars a bit further away
2005-04-29 Joshua Gramsimproved ship placement/velocity (initial and after...
2005-04-28 Joshua Gramsadded constant MAX_DUST_DEPTHS.
2005-04-28 Joshua Gramshorizontal scrolling
2005-04-28 Joshua Gramsoops, I wasn't using nrocks in my timing calculations...
2005-04-28 Joshua Gramsrock generation mostly works now.
2005-04-28 Joshua Gramsstarted on new rock generation.
2005-04-25 Jason Woofendenyou can quite regardles of game state
2005-04-23 Joshua Grams* main.c (gameloop): now stops scrolling up/down when...
2005-04-23 Joshua Grams* config.h: added CONDERROR and NULLERROR macros.
2005-04-18 Jason Woofendenadded README and INSTALL (with dependancies :))
2005-04-18 Jason Woofendenupdated svn:ignore
2005-04-07 Joshua Gramsoops, some gfx didn't have proper transparency.
2005-04-07 Joshua Gramsadded constant GAMESPEED
2005-04-07 Joshua Gramsremoved pnmoutline (no longer necessary).
2005-04-07 Joshua Gramsdeleted old collision-detection code.
2005-04-07 Joshua GramsBy Jove, I think I've got it!
2005-04-07 Joshua Gramsbbox collision detection.
2005-04-07 Joshua Gramsdata/indicators/life.png: now built by povray from...
2005-04-06 Joshua Gramssplit gfx make rules into separate file for finer-grain...
2005-04-06 Jason Woofendenmake clean now deletes the rock pngs as it should.
next