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update mockup
[crayon_mockup.git] / auto.coffee
index 6d391e8..b8b2256 100644 (file)
@@ -6,12 +6,56 @@ height = 500
 $svg = null # jquery object for svg element
 svg = null # dom object for svg element
 $tool_options = null # jquery object for tool options line
-selection = null
+selection = []
 svg_ns = 'http://www.w3.org/2000/svg'
 cur_tool = null
 cur_tool_name = null
 mouse = x: 0, y: 0, buttons: [0,0,0]
 
+class EditableThing
+       constructor: ->
+               @el = null
+       click_proximity: (x, y) ->
+               return null
+       clicked: ->
+       update: ->
+       destructor: ->
+               if @el?
+                       svg.removeChild @el
+                       @el = null
+
+class PolyLine extends EditableThing
+       constructor: (args) ->
+               super args
+               @drawing = args?.drawing ? false
+               @el = document.createElementNS svg_ns, "path"
+               svg.appendChild @el
+               @points = args?.points ? []
+               @update()
+       update: (args) ->
+               if args?.drawing?
+                       @drawing = args.drawing
+               d = ''
+               l = ''
+               sep = 'M'
+               for loc, i in @points
+                       d += l = "#{sep} #{loc[0]} #{loc[1]}"
+                       sep = ' L'
+               if args?.to_mouse?
+                       d += l = "#{sep} #{args.mouse_x} #{args.mouse_y}"
+               if args?.close # FIXME ?remove
+                       d += l = ' z'
+               if @points.length > 0
+                       if l is " L #{@points[0][0]} #{@points[0][1]}"
+                               d = d.substr 0, d.length - l.length
+                               d += ' z'
+               @el.setAttribute "d", d
+       add_point: (x, y) ->
+               @points.push [x, y]
+       close_loop: ->
+               if @points.length > 2
+                       @add_point @points[0][0], @points[0][1]
+
 class Tool
        constructor: (args) ->
                @button = args.button
@@ -72,55 +116,55 @@ class DrawTool extends Tool
                @cancel_button.click @cancel_drawing.bind @
                @update_helper_buttons()
        click: (x, y) ->
-               if selection? and not selection.drawing?
-                       selection = null
-               unless selection?
-                       path = document.createElementNS svg_ns, "path"
-                       selection = data: [], element: path, drawing: true
-                       svg.appendChild path
-               selection.data.push [x, y]
-               update_path selection
+               if selection.length and not selection[0].drawing?
+                       selection = []
+               unless selection.length
+                       selection.push new PolyLine drawing: true
+               selection[0].add_point x, y
+               selection[0].update()
                @update_helper_buttons()
        update_helper_buttons: ->
-               if selection?.drawing? and selection?.data.length > 0
+               if selection[0]?.drawing? and selection[0]?.points.length > 0
                        @cancel_button.removeClass 'disabled'
                else
                        @cancel_button.addClass 'disabled'
-               if selection?.drawing? and selection?.data.length > 1
+               if selection[0]?.drawing? and selection[0]?.points.length > 1
                        @stop_button.removeClass 'disabled'
                else
                        @stop_button.addClass 'disabled'
-               if selection?.drawing? and selection?.data.length > 2
+               if selection[0]?.drawing? and selection[0]?.points.length > 2
                        @stop_close_button.removeClass 'disabled'
                else
                        @stop_close_button.addClass 'disabled'
        cancel_drawing: ->
-               if selection?.drawing?
-                       svg.removeChild selection.element
-               selection = null
+               if selection[0]?.drawing?
+                       selection[0].destructor()
+               selection = []
                @update_helper_buttons()
                return false
        stop_drawing: ->
-               if selection?.drawing?
-                       if selection?.data.length < 2
+               if selection[0]?.drawing?
+                       if selection[0]?.points.length < 2
                                return @cancel_drawing()
-                       update_path selection
-               selection = null
+                       if selection[0]?
+                               selection[0].update()
+               selection = []
                @update_helper_buttons()
                return false
        stop_close_drawing: ->
-               if selection?.drawing?
-                       if selection?.data.length < 3
+               if selection[0]?.drawing?
+                       if selection[0]?.points.length < 3
                                return @stop_drawing()
-                       update_path selection, close: true
-               selection = null
+                       selection[0].close_loop()
+                       selection[0].update drawing: false
+               selection = []
                @update_helper_buttons()
                return false
        mousemove: (x, y) ->
                mouse.x = x
                mouse.y = y
-               if selection?.drawing?
-                       update_path selection, to_mouse: true
+               if selection[0]?.drawing?
+                       selection[0].update to_mouse: true, mouse_x: x, mouse_y: y
        keydown: (keycode) ->
                switch keycode
                        when ('O'.charCodeAt 0), ('0'.charCodeAt 0)
@@ -132,8 +176,6 @@ class DrawTool extends Tool
        disable: ->
                super()
                @stop_drawing()
-               if selection?.drawing?
-                       delete selection.drawing
 
 class EditTool extends Tool
        constructor: (args) ->
@@ -162,6 +204,18 @@ update_path = (path, flags) ->
 
 switch_to_tool = (tool_class) ->
 
+# json (compiled to javascript and minified) is ~8% smaller than the resulting xml
+json_to_svg = (json) ->
+       for tag, attrs of json
+               el = document.createElementNS svg_ns, tag
+               for k, v of attrs
+                       if k is 'children'
+                               for child in v
+                                       el.appendChild json_to_svg child
+                       else
+                               el.setAttribute k, v
+       return el
+
 # called automatically on domcontentloaded
 init = ->
        $container = $ '.crayon_mockup'
@@ -169,12 +223,16 @@ init = ->
        $tool_options = $ '<div class="tool_options"></div>'
        $container.append $toolbar
        $container.append $tool_options
-       svg = document.createElementNS svg_ns, 'svg'
-       svg.setAttribute 'width', width
-       svg.setAttribute 'height', height
-       svg.setAttribute 'viewBox', "0 0 #{width} #{height}"
+       svg = json_to_svg svg: width: width, height: height, viewBox: "0 0 #{width} #{height}"
        $svg = $ svg
        $container.append $svg
+       svg.appendChild json_to_svg filter:
+               id: 'crayon', filterUnits: 'userSpaceOnUse'
+               x: '-5%', y: '-5%', height: '110%', width: '110%'
+               children: [
+                       { feTurbulence: baseFrequency: '.3', numOctaves: '2', type: 'fractalNoise' }
+                       { feDisplacementMap: scale: '6', xChannelSelector: 'R', in: 'SourceGraphic' }
+               ]
 
        tool_buttons =
                tutorial: default: true, factory: TutorialTool
@@ -204,11 +262,15 @@ init = ->
        $svg.mousedown (e) ->
                offset = $svg.offset()
                if cur_tool?
-                       return cur_tool.click e.pageX - offset.left, e.pageY - offset.top
+                       mouse_x = Math.round(e.pageX - offset.left)
+                       mouse_y = Math.round(e.pageY - offset.top)
+                       return cur_tool.click mouse_x, mouse_y
        $svg.mousemove (e) ->
                offset = $svg.offset()
                if cur_tool?
-                       return cur_tool.mousemove e.pageX - offset.left, e.pageY - offset.top
+                       mouse_x = Math.round(e.pageX - offset.left)
+                       mouse_y = Math.round(e.pageY - offset.top)
+                       return cur_tool.mousemove mouse_x, mouse_y
        ($ document).keydown (e) ->
                if cur_tool?
                        return cur_tool.keydown e.keyCode