if card.flipped
view.addClass 'flipped'
$table.append view
- view.draggable containment: '#table'
+ view.draggable containment: '#table', grid: [20, 20]
view.bind 'dragstart', (event, ui) ->
view.css 'z-index': card.z = next_card_z()
view.bind 'dragstop', (event, ui) ->
- #view.css 'z-index': card.z
p = view.position()
state.move state.agent, card.number, transform_x(p.left), transform_y(p.top)
card.view = view
timeout 4000, ->
test_game.set_cards 'server', [
{ text: "Wildabeast 2/2", x: 220, y: 200, owner: 'p2'}
- { text: "Wild beast 2/2", x: 350, y: 200, owner: 'p2'}
+ { text: "Wild beast 2/2", x: 360, y: 200, owner: 'p2'}
{ text: "Angora bunny 1/1", x: 500, y: 200, owner: 'p2'}
- { text: "Ambulatory Cactus 2/1", x: 650, y: 200, owner: 'p2'}
+ { text: "Ambulatory Cactus 2/1", x: 660, y: 200, owner: 'p2'}
{ text: "Ent 0/5", x: 800, y: 200, owner: 'p2'}
{ text: "Carnivore 2/1", x: 220, y: 420, owner: 'p1'}
- { text: "Herbivore 1/2", x: 350, y: 420, owner: 'p1'}
+ { text: "Herbivore 1/2", x: 360, y: 420, owner: 'p1'}
{ text: "Stone Wall 0/10", x: 500, y: 420, owner: 'p1'}
- { text: "Log 0/1", x: 650, y: 420, owner: 'p1'}
+ { text: "Log 0/1", x: 660, y: 420, owner: 'p1'}
{ text: "Ent 0/5", x: 800, y: 420, owner: 'p1'}
]