games = {}
max_concurrent_games = 50
-max_game_idle = 2 * 60 * 60 * 1000 # two hours (in miliseconds)
+max_game_idle = 3 * 60 * 60 * 1000 # three hours (in miliseconds)
# timeout function with args in convenient order
timeout = (ms, func) -> setTimeout func, ms