TYPE_COMMENT = peach_parser.TYPE_COMMENT
TYPE_DOCTYPE = peach_parser.TYPE_DOCTYPE
-# text nodes don't have getBoundingClientRect(), so wrap it in a span, measure
-# and then put it back
+# text nodes don't have getBoundingClientRect(), so use selection api to find
+# it.
get_text_bounding_rect = (el) ->
- span = el.ownerDocument.createElement 'span'
- el.parentNode.replaceChild span, el
- span.appendChild el
- ret = span.getBoundingClientRect()
- span.parentNode.replaceChild el, span
- return ret
get_el_bounds = (el) ->
- if el.getBoundingClientRect
+ if el.getBoundingClientRect?
rect = el.getBoundingClientRect()
else
- rect = get_text_bounding_rect el
+ # text nodes don't have getBoundingClientRect(), so use range api
+ range = document.createRange()
+ range.selectNodeContents el
+ rect = range.getBoundingClientRect()
doc = el.ownerDocument.documentElement
win = el.ownerDocument.defaultView
y_fix = win.pageYOffset - doc.clientTop
# TODO make it so cursor can go places that don't have text but could
find_next_cursor_position = (tree, n, i) ->
if n? and n.type is TYPE_TEXT and n.text.length > i
- return [n, i + 1]
+ orig_xyh = cursor_to_xyh n, i
+ for next_i in [i+1 .. n.text.length] # inclusive is valid (after last char)
+ next_xyh = cursor_to_xyh n, next_i
+ if next_xyh.x > orig_xyh.x or next_xyh.y > orig_xyh.y
+ return [n, next_i]
found = traverse_tree tree, before: n?, (node, state) ->
if node.type is TYPE_TEXT and state.before is false
state.node = node
# TODO make it so cursor can go places that don't have text but could
find_prev_cursor_position = (tree, n, i) ->
if n? and n.type is TYPE_TEXT and i > 0
+ orig_xyh = cursor_to_xyh n, i
+ for prev_i in [i-1 .. 0]
+ prev_xyh = cursor_to_xyh n, prev_i
+ if prev_xyh.x < orig_xyh.x or prev_xyh.y < orig_xyh.y
+ return [n, prev_i]
return [n, i - 1]
found = traverse_tree tree, before: n?, (node, state) ->
if node.type is TYPE_TEXT
@move_cursor [@cursor[0], @cursor[1] - 1]
return false
when KEY_DELETE
+ return false unless @cursor?
+ return false unless @cursor[1] < @cursor[0].text.length
+ @cursor[0].text = @cursor[0].text.substr(0, @cursor[1]) + @cursor[0].text.substr(@cursor[1] + 1)
+ @cursor[0].el.nodeValue = @cursor[0].text
+ @move_cursor [@cursor[0], @cursor[1]]
return false
when KEY_ENTER
return false
@clear_dom()
instantiate_tree @tree, @idoc.body
move_cursor: (cursor) ->
- return if @cursor? and cursor? and @cursor[0] is cursor[0] and @cursor[1] is cursor[1]
@cursor = cursor
# replace cursor, to reset blink animation
if @cursor_visible