h: rect.height ? (rect.top - rect.bottom)
}
-# figure out the top/left coordinates of where the cursor should be if it's at
+# figure out the x/y coordinates of where the cursor should be if it's at
# position ``i`` within text node ``n``
#
# implementation: insert a span tag where we want the cursor, and ask the
parent.insertBefore n.el, els[0]
for el in els
parent.removeChild el
- ret = top: bounds.y, left: bounds.x
+ ret = x: bounds.x, y: bounds.y
if plus_width
- ret.left += bounds.w
+ ret.x += bounds.w
# fudge case where bounds are BS because we're on non-significant whitespace
if i > 0
first = cursor_to_loc n, 0
- if ret.left <= first.left
+ if ret.x <= first.x
# no need for a loop here, because recursion
ret = cursor_to_loc n, i - 1
return ret
traverse_tree c.children, state, cb
break if state.done?
return state
-# find the next element in top (and decendants) that is after n and can contain text
+# find the next element in tree (and decendants) that is after n and can contain text
# TODO make it so cursor can go places that don't have text but could
find_next_cursor_position = (tree, n, i) ->
if n? and n.type is TYPE_TEXT and n.text.length > i
if c.type is TYPE_TAG or c.type is TYPE_TEXT
bounds = get_el_bounds c.el
console.log bounds
- continue if loc.left < bounds.x
- continue if loc.left > bounds.x + bounds.w
- continue if loc.top < bounds.y
- continue if loc.top > bounds.y + bounds.h
+ continue if loc.x < bounds.x
+ continue if loc.x > bounds.x + bounds.w
+ continue if loc.y < bounds.y
+ continue if loc.y > bounds.y + bounds.h
if c.type is TYPE_TEXT
# click is within bounding box that contains all text.
return [c, 0] if c.text.length is 0
@idoc.body.onclick = (e) =>
# idoc.body.offset().left/top
- new_cursor = find_loc_cursor_position @tree, left: e.pageX, top: e.pageY
+ new_cursor = find_loc_cursor_position @tree, x: e.pageX, y: e.pageY
if new_cursor?
@move_cursor new_cursor
@idoc.body.onkeyup = (e) =>
@cursor_el = domify div: id: 'peach_html5_editor_cursor'
@idoc.body.appendChild @cursor_el
@cursor_visible = true
- # TODO figure out top/left coords for cursor
+ # TODO figure out x,y coords for cursor
loc = cursor_to_loc cursor[0], cursor[1]
- @cursor_el.style.top = "#{loc.top}px"
- @cursor_el.style.left = "#{loc.left}px"
+ @cursor_el.style.left = "#{loc.x}px"
+ @cursor_el.style.top = "#{loc.y}px"
window.peach_html5_editor = (args...) ->
return new PeachHTML5Editor args...